SCGraphTheory.Abstractions
1.0.7
See the version list below for details.
dotnet add package SCGraphTheory.Abstractions --version 1.0.7
NuGet\Install-Package SCGraphTheory.Abstractions -Version 1.0.7
<PackageReference Include="SCGraphTheory.Abstractions" Version="1.0.7" />
paket add SCGraphTheory.Abstractions --version 1.0.7
#r "nuget: SCGraphTheory.Abstractions, 1.0.7"
// Install SCGraphTheory.Abstractions as a Cake Addin #addin nuget:?package=SCGraphTheory.Abstractions&version=1.0.7 // Install SCGraphTheory.Abstractions as a Cake Tool #tool nuget:?package=SCGraphTheory.Abstractions&version=1.0.7
Graph Theory Abstractions
Graph theory interfaces - IGraph<TNode,TEdge>, INode<TNode,TEdge> and IEdge<TNode,TEdge> - to allow for graph algorithms that do not depend on a particular graph representation.
Example implementation and usage can be found in the separate SCGraphTheory.AdjacencyList and SCGraphTheory.Search packages, respectively. Additional (test-focused) implementation examples can be found in the TestGraphs library in the SCGraphTheory.Search repo. Notably:
- A super-simple (though rather inefficient) LINQ-powered immutable implementation. Used for tests in the search algorithm package.
- A square grid implementation using structs. Involves no up-front heap allocations other than a 2D array of node values, but performs a little worse under search because lots of data gets moved around compared to a class-based implementation (including a little boxing - see notes, below). Included in search benchmarks project because I was interested in the performance impact.
- A bare-bones adjacency matrix implementation. Doesn't actually feature in any tests - I was just curious to know what an adjacency matrix implementation of these interfaces could look like.
Notes:
The fact that the IEdge abstraction has a "From" and a "To" doesn't make this abstraction unsuitable for undirected graphs. Graph algorithms will generally traverse edges in a particular direction, making this a useful interface, and while the AdjacencyList implementation doesn't do this (thus favouring low latency over low memory usage), there's nothing stopping an implementation (with class-valued edges) from making the IEdge implementation a struct created from the "actual" edge, depending on the current node - thus avoiding "duplicated" undirected edges on the heap.
..Of course, the Edges property of IGraph returns IEdges, so necessarily should include both directions of an undirected edge - which could cause confusion. However, it should be noted that this is also justified by what it facilitates for algorithms using the abstraction. Consider Bellman-Ford, for example - which (iterates graph edges and) operates specifically on directed graphs. By including both directions of an undirected edge, we allow algorithms such as these to be used against all graphs that implement this abstraction correctly. In this way, treating the two directions of undirected edges separately is a form of normalisation.
The declaration of the edges collection of each node as an
IReadOnlyCollection<TEdge>
necessitates boxing by consumers of these interfaces when this collection is a value type. See an alternative formulation in the benchmarks project of the SCGraphTheory.Search for more on this.Why
INode
and notIVertex
? Simply because its shorter. Must confess I am slightly regretting this one though..
Product | Versions Compatible and additional computed target framework versions. |
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.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages (2)
Showing the top 2 NuGet packages that depend on SCGraphTheory.Abstractions:
Package | Downloads |
---|---|
SCGraphTheory.Search
Graph search algorithms that work against any graph type implementing the interfaces defined in SCGraphTheory.Abstractions. |
|
SCGraphTheory.AdjacencyList
Mutable adjacency list graph implementation that implements the interfaces defined in SCGraphTheory.Abstractions. |
GitHub repositories
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