PlayNicely.Projects
1.1.1-beta-479
See the version list below for details.
dotnet add package PlayNicely.Projects --version 1.1.1-beta-479
NuGet\Install-Package PlayNicely.Projects -Version 1.1.1-beta-479
<PackageReference Include="PlayNicely.Projects" Version="1.1.1-beta-479" />
paket add PlayNicely.Projects --version 1.1.1-beta-479
#r "nuget: PlayNicely.Projects, 1.1.1-beta-479"
// Install PlayNicely.Projects as a Cake Addin #addin nuget:?package=PlayNicely.Projects&version=1.1.1-beta-479&prerelease // Install PlayNicely.Projects as a Cake Tool #tool nuget:?package=PlayNicely.Projects&version=1.1.1-beta-479&prerelease
Play Nicely - Projects
Play Nicely Projects supports the definition and packaging (for reading or writing) of MSBuild Projects. These projects can be used to release test NuGet tool projects that you may be developing. This package provides foundation artefacts for tool project testing, however, the actual test execution code and supporting BDD extensions are developed separately, in these projects.
- PlayNicely.Executor
- PlayNicely.Executor.DotNet
- PlayNicely.SpecFlow.Executor
- PlayNicely.SpecFlow.DotNet
This package, and others, are in use in these tools:
Getting Started
This base package supports the definition of a TestCaseProject
via a generic
FileSystem
interface. This interface allows for the definition of directories
and files, and also the contents of those files.
The other artefacts support reading or writing of a TestCaseProject
from/to
media. At this time, the project supports reading from .NET assembly
resources and writing to the physical file system. Implement concrete versions
of IProjectPackageReader
and IProjectPackageWriter
if you have a specific
media, that is not currently supported, that you wish to support.
Defining Projects
The TestCaseProject
class represents a virtual project, you can define a
FileSystem
by adding directories and files using its fluent interface. You
can also specify which file is the ProjectFile from the same file system.
Once defined the TestCaseProject
doesn't do much on its own, but when
combined with
PlayNicely.Executor, or
other dependent packages, it can have commands executed against it and any
output collected for assertions.
var testCaseProject = new TestCaseProject("my-project");
var projectFile = testCaseProject.Root.AddDirectory("project1")
.AddFile("proj.csproj");
testCaseProject.ProjectFile = projectFile;
using(var writer = new StreamWriter(projectFile.OpenWriteStream()))
{
writer.WriteLine("<Project Sdk=\"Microsoft.NET.Sdk\">");
writer.WriteLine(" <PropertyGroup>");
writer.WriteLine(" <TargetFramework>netstandard2.0</TargetFramework>");
writer.WriteLine(" </PropertyGroup>");
writer.WriteLine("</Project>");
}
Using Resource (resx) files
Building test case projects in code is fine, but it would be helpful if we could
define them declaritively as well. The base package supports this by defining
projects in resx files and loading them into a TestCaseProject
at runtime.
You would typically use this concept within the IDE, see next section, but you don't have to, you can declare the project using raw XML within a resx file.
To load a TestProject from a resource in an assembly, you use the
ResourceSetPackageReader
class and pass it to the
TestCaseProject.LoadFromAsync
method. The constructor requires a
ResourceSet
, or you can use one of the static Create
methods. If you have a
.resx file with a generated class, the easiest way to load the resource into a
TestCaseProject
is like this:
// Resx file is called Project1.resx with generation _on_
using var reader = ResourceSetPackageReader.Create<Project1>();
var testCaseProject = new TestCaseProject("Project1");
await testCaseProject.LoadFromAsync(reader);
Example
This example defines a TestCaseProject
within a resx file. Using item keys
and values (for the file content).
If you want a TestCaseProject
with the following structure...
solution-dir
|-- Project1
| |-- Project1.csproj
| |-- Program.cs
|
|-- Project2
| |-- Project2.csproj
| |-- Program.cs
| |-- Consts.cs
|
|-- my-solution.sln
The resx file should have the following resources defined (note the item keys
represent paths), and also the special ProjectFile key, the value of which is
the path to the project file. If this key is present it sets the
TestCaseProject.ProjectFile
property to the file at that path.
<?xml version="1.0" encoding="utf-8"?>
<root>
<data name="ProjectFile" xml:space="preserve">
<value>my-solution.sln</value>
</data>
<data name="my-solution.sln" xml:space="preserve">
<value>...Excluded for bereveity...</value>
</data>
<data name="Project1/Project1.csproj" xml:space="preserve">
<value>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
</Project>
</value>
</data>
<data name="Project1/Program.cs" xml:space="preserve">
<value>
using System;
namespace Project1
{
public static class Program
{
public static int Main(params string[] args)
{
Console.WriteLine("Project1");
return 0;
}
}
}
</value>
</data>
<data name="Project2/Project2.csproj" xml:space="preserve">
<value>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
</PropertyGroup>
</Project>
</value>
</data>
<data name="Project2/Program.cs" xml:space="preserve">
<value>
using System;
namespace Project1
{
public static class Program
{
public static int Main(params string[] args)
{
Console.WriteLine("Project2: {0}", Consts.Version);
return 0;
}
}
}
</value>
</data>
<data name="Project2/Consts.cs" xml:space="preserve">
<value>
using System;
namespace Project1
{
public static class Consts
{
public const string Version = "1.2.3";
}
}
</value>
</data>
</root>
Using the IDE
Ok, so defining test case projects in code isn't ideal, neither is creating raw resx files, ideally we want to use a familiar tool, i.e. the IDE. Rather than specify file content using raw strings, as in the example above, we can define projects in Visual Studio as normal, Add Project..., New Item..., etc., and then reference them in the resx file for packaging.
Our recomended setup for tools projects that require test cases for packaging, is to create a solution structure like this.
solution-dir
|-- Project.UnderTest.Specs # BDD Specifications for your project
| |-- TestCases.Projects # Define your test case 'packages' in resx files
| |-- Project1.resx
|
|-- TestCase.Projects # Define your test case projects in here using familiar tools.
| |-- Project1
| |-- Project1.csproj
| |-- Program.cs
|
|-- Project.UnderTest # The package project that needs to be tested before release
| |-- Project.UnderTest.csproj
| |-- SomeCode.cs
|
|-- solution.sln
Key points to consider:
- The Project.UnderTest is the actual payload project of this repository.
- Project.UnderTest.Specs is a BDD project that tests the capabilities of
Project.UnderTest.
- The Project1.resx resource includes the files from TestCase.Projects/Project1 directory with ResXFileRef items.
- The TestCase.Projects directory is a space to define the test case projects, within the IDE. You can add new projects, new classes, interfaces, whatever you need in a familiar environment. Be aware, if this is an unhappy path test, that you need to exclude it from the solution build.
<?xml version="1.0" encoding="utf-8"?>
<root>
<data name="Project1/Project1.csproj" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>../TestCase.Projects/Project1/Project1.csproj;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Project1/Program.cs" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>../TestCase.Projects/Project1/Program.cs;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
</root>
Example
The best examples, are real uses, you can find them in these dependent projects.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
-
net8.0
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on PlayNicely.Projects:
Package | Downloads |
---|---|
PlayNicely.Executor
A framework that facilitates testing of Play Nicely functionality. Provides capability to execute programs, in a controlled environment, against test case projects. |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.1.3-beta-550 | 93 | 10/4/2024 |
1.1.3-beta-543 | 108 | 9/28/2024 |
1.1.3-beta-535 | 105 | 9/28/2024 |
1.1.3-beta-529 | 92 | 9/23/2024 |
1.1.3-beta-518 | 110 | 9/21/2024 |
1.1.3-beta-511 | 90 | 9/20/2024 |
1.1.3-beta-509 | 94 | 9/20/2024 |
1.1.3-beta-507 | 94 | 9/20/2024 |
1.1.3-beta-505 | 93 | 9/19/2024 |
1.1.3-beta-501 | 119 | 9/18/2024 |
1.1.3-beta-499 | 101 | 9/18/2024 |
1.1.3-beta-496 | 108 | 9/18/2024 |
1.1.2 | 150 | 9/17/2024 |
1.1.2-beta-494 | 102 | 9/18/2024 |
1.1.2-beta-492 | 110 | 9/18/2024 |
1.1.2-beta-487 | 109 | 9/17/2024 |
1.1.1 | 212 | 6/1/2024 |
1.1.1-beta-479 | 118 | 9/14/2024 |
1.1.1-beta-472 | 112 | 9/14/2024 |
1.1.1-beta-465 | 124 | 9/7/2024 |
1.1.1-beta-450 | 103 | 7/14/2024 |
1.1.1-beta-442 | 100 | 7/12/2024 |
1.1.1-beta-432 | 103 | 7/11/2024 |
1.1.1-beta-418 | 102 | 6/1/2024 |
1.1.1-beta-398 | 108 | 6/1/2024 |
1.1.0 | 118 | 5/6/2024 |
1.1.0-beta-393 | 118 | 5/31/2024 |
1.1.0-beta-382 | 131 | 5/21/2024 |
1.1.0-beta-370 | 128 | 5/8/2024 |
1.1.0-beta-355 | 127 | 5/7/2024 |
1.1.0-beta-349 | 125 | 5/7/2024 |
1.1.0-beta-346 | 125 | 5/7/2024 |
1.1.0-beta-340 | 127 | 5/7/2024 |
1.1.0-beta-323 | 121 | 5/6/2024 |
1.0.7 | 334 | 4/11/2024 |
1.0.7-beta-312 | 126 | 4/26/2024 |
1.0.7-beta-299 | 139 | 4/14/2024 |
1.0.7-beta-296 | 123 | 4/14/2024 |
1.0.7-beta-287 | 118 | 4/11/2024 |
1.0.7-beta-282 | 118 | 4/11/2024 |
1.0.7-beta-280 | 125 | 4/10/2024 |
1.0.7-beta-278 | 120 | 4/10/2024 |
1.0.7-beta-276 | 116 | 4/10/2024 |
1.0.7-beta-274 | 142 | 4/9/2024 |
1.0.7-beta-272 | 132 | 4/9/2024 |
1.0.6 | 164 | 3/21/2024 |
1.0.6-beta-266 | 125 | 3/21/2024 |
1.0.6-beta-260 | 124 | 3/21/2024 |
1.0.5 | 207 | 3/10/2024 |
1.0.5-prerelease-20240301-0... | 109 | 3/1/2024 |
1.0.5-beta-227 | 129 | 3/10/2024 |
1.0.5-beta-221 | 137 | 3/9/2024 |
1.0.5-beta-214 | 132 | 3/9/2024 |
1.0.5-beta-208 | 131 | 3/1/2024 |
1.0.5-beta-206 | 127 | 3/1/2024 |
1.0.4 | 127 | 2/29/2024 |
1.0.4-prerelease-20240229-1... | 86 | 2/29/2024 |
1.0.4-prerelease-20240228-0... | 85 | 2/28/2024 |
1.0.4-prerelease-20240226-1... | 106 | 2/26/2024 |