Padlock 1.1.0
See the version list below for details.
dotnet add package Padlock --version 1.1.0
NuGet\Install-Package Padlock -Version 1.1.0
<PackageReference Include="Padlock" Version="1.1.0" />
<PackageVersion Include="Padlock" Version="1.1.0" />
<PackageReference Include="Padlock" />
paket add Padlock --version 1.1.0
#r "nuget: Padlock, 1.1.0"
#:package Padlock@1.1.0
#addin nuget:?package=Padlock&version=1.1.0
#tool nuget:?package=Padlock&version=1.1.0
<img src="https://github.com/jchristn/padlock/blob/main/assets/icon.png?raw=true" alt="Padlock" width="128px" height="128px" />
Padlock
Description
Padlock is a lightweight, high-performance library that provides key-based locking for multithreaded applications. It enables granular locking on specific resources identified by keys of any type, allowing for efficient concurrency control without unnecessary blocking.
Core features:
- Create locks based on any key type (string, int, GUID, custom objects, etc.)
- Support for both synchronous and asynchronous locking patterns
- Configurable concurrency per key (exclusive or shared locks)
- Runtime-adjustable concurrency via
SetMaxCount(applied lazily; see below) - Object pooling for reduced allocations under high throughput
- ValueTask-based async API for reduced overhead
- Efficient memory usage with automatic resource cleanup
- Cancellation support via standard CancellationToken
- Simple, intuitive API with IDisposable pattern for lock release
Special Thanks
Special thanks to @MarkCiliaVincenti for his help on this repo. His open source contributions have helped make this library better. He has a similar yet more robust and battle-tested library in AsyncKeyedLock which also offers striped locking, "lock-or-null" patterns, conditional locking, and more.
Constructor Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
maxCount |
int |
1 |
Maximum number of concurrent holders for each key. Use 1 for exclusive locking, or a higher value for shared/throttled access. |
poolSize |
int |
20 |
Maximum number of pooled lock entries kept for reuse. Reduces allocations in high-throughput scenarios. |
Simple Example
using System;
using System.Threading;
using System.Threading.Tasks;
using Padlocks;
Padlock<string> padlock = new Padlock<string>(); // using string keys
using (padlock.Lock("resource1")) // synchronous
{
Console.WriteLine("Resource 1 is locked and being accessed");
}
await Task.Run(async () => // asynchronous
{
using (await padlock.LockAsync("resource2"))
{
Console.WriteLine("Resource 2 is locked and being accessed");
}
});
CancellationTokenSource cts = new CancellationTokenSource(TimeSpan.FromSeconds(5));
try
{
using (await padlock.LockAsync("resource3", cts.Token))
{
Console.WriteLine("Resource 3 is locked and being accessed");
}
}
catch (OperationCanceledException)
{
Console.WriteLine("Lock acquisition was cancelled");
}
bool isLocked = padlock.IsLocked("resource1");
Console.WriteLine($"Resource 1 is {(isLocked ? "locked" : "available")}");
Padlock supports mixing both synchronous and asynchronous lock operations on the same resource.
Configurable Concurrency
Use maxCount to allow multiple concurrent holders per key:
// Allow up to 3 concurrent holders per key
Padlock<string> padlock = new Padlock<string>(maxCount: 3);
// All three of these can proceed concurrently for the same key
Task task1 = Task.Run(async () =>
{
using (await padlock.LockAsync("resource"))
{
// Work with resource concurrently (up to 3 at a time)
await Task.Delay(1000);
}
});
Task task2 = Task.Run(async () =>
{
using (await padlock.LockAsync("resource"))
{
await Task.Delay(1000);
}
});
Task task3 = Task.Run(async () =>
{
using (await padlock.LockAsync("resource"))
{
await Task.Delay(1000);
}
});
await Task.WhenAll(task1, task2, task3);
Adjusting Concurrency at Runtime
The instance-wide maxCount can be changed at any time with SetMaxCount, and the current value can be read from the MaxCount property:
Padlock<string> padlock = new Padlock<string>(maxCount: 1); // exclusive to start
padlock.SetMaxCount(4); // allow up to 4 concurrent holders
int current = padlock.MaxCount; // 4
The new limit is applied lazily:
- It takes effect for any key acquired after the call, and for any currently-idle key the next time it is acquired (including lock entries recycled from the internal pool).
- A key that is active at the moment of the call keeps its existing limit until every holder and waiter releases and its entry becomes idle. The next acquisition then adopts the new limit.
In practice this means an increase becomes visible as keys are acquired or recycled, while a decrease only takes effect for a given key once that key drains to zero holders at least once. Existing holders are never evicted, so a continuously-busy key that never drains will retain its previous limit until it does. SetMaxCount throws ArgumentOutOfRangeException if the value is less than 1.
Lock With Custom Types
Padlock works with any type that properly implements equality comparison:
// Custom type with custom equality logic
public class ResourceKey : IEquatable<ResourceKey>
{
public string Name { get; }
public int Id { get; }
public ResourceKey(string name, int id)
{
Name = name;
Id = id;
}
public bool Equals(ResourceKey other)
{
if (other is null) return false;
return Name == other.Name && Id == other.Id;
}
public override bool Equals(object obj)
{
return obj is ResourceKey key && Equals(key);
}
public override int GetHashCode()
{
return HashCode.Combine(Name, Id);
}
}
Padlock<ResourceKey> padlock = new Padlock<ResourceKey>();
ResourceKey resourceKey = new ResourceKey("UserProfile", 42);
using (padlock.Lock(resourceKey))
{
Console.WriteLine("Resource is locked and being accessed");
}
Performance
Padlock is designed for high performance with minimal overhead:
- Uses
SemaphoreSlimfor efficient lock management - Object pooling reduces allocations in high-throughput scenarios
- Monitor-based coordination for race-free cleanup
- Automatically cleans up unused lock objects to reduce memory usage
- Avoids unnecessary blocking when possible
- Handles high-contention scenarios gracefully
Installation
Install-Package Padlock
Or via the .NET CLI:
dotnet add package Padlock
Version History
Refer to CHANGELOG.md.
Icon
Many thanks to Vector Stall for creating the icon.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 is compatible. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- System.Threading.Tasks.Extensions (>= 4.6.3)
-
.NETStandard 2.1
- No dependencies.
-
net10.0
- No dependencies.
-
net8.0
- No dependencies.
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GitHub repositories
This package is not used by any popular GitHub repositories.
v1.1.0 - Runtime-adjustable instance-wide concurrency via SetMaxCount/MaxCount (lazy application)