OpenTK.OpenAL 4.6.4

There is a newer version of this package available.
See the version list below for details.
Install-Package OpenTK.OpenAL -Version 4.6.4
dotnet add package OpenTK.OpenAL --version 4.6.4
<PackageReference Include="OpenTK.OpenAL" Version="4.6.4" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OpenTK.OpenAL --version 4.6.4
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: OpenTK.OpenAL, 4.6.4"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install OpenTK.OpenAL as a Cake Addin
#addin nuget:?package=OpenTK.OpenAL&version=4.6.4

// Install OpenTK.OpenAL as a Cake Tool
#tool nuget:?package=OpenTK.OpenAL&version=4.6.4
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

OpenAL bindings for dotnet from the Khronos openAL c library.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on OpenTK.OpenAL:

Package Downloads
OpenTK

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine. OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: https://opentk.net/learn/index.html Sample projects that accompany the tutorial can be found here: https://github.com/opentk/LearnOpenTK We have a very active discord server, if you need help, want to help, or are just curious, come join us! https://discord.gg/6HqD48s

Vildmark.Audio

Package Description

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on OpenTK.OpenAL:

Repository Stars
Ryujinx/Ryujinx
Experimental Nintendo Switch Emulator written in C#
Version Downloads Last updated
5.0.0-pre.6 1,090 6/16/2021
5.0.0-pre.5 243 5/29/2021
5.0.0-pre.4 218 5/22/2021
5.0.0-pre.3 709 3/10/2021
5.0.0-pre.2 117 3/9/2021
5.0.0-pre.1 347 3/8/2021
4.6.7 1,387 9/13/2021
4.6.6 106 9/13/2021
4.6.5 84 9/13/2021
4.6.4 10,593 5/28/2021
4.6.3 7,158 3/27/2021
4.6.2 1,393 3/19/2021
4.6.1 620 3/19/2021
4.6.0 520 3/18/2021
4.5.0 23,414 2/14/2021
4.4.0 8,674 12/16/2020
4.3.0 5,720 11/21/2020
4.2.0 1,822 11/12/2020
4.1.0 1,432 11/6/2020
4.0.6 2,528 10/18/2020
4.0.5 367 10/18/2020
4.0.4 353 10/17/2020
4.0.3 680 10/14/2020
4.0.2 615 10/11/2020
4.0.1 1,531 10/6/2020
4.0.0 2,351 10/2/2020
4.0.0-pre9.10 225 10/1/2020
4.0.0-pre9.9 160 9/30/2020
4.0.0-pre9.8 167 9/29/2020
4.0.0-pre9.7 610 9/20/2020
4.0.0-pre9.6 316 9/14/2020
4.0.0-pre9.5 150 9/14/2020
4.0.0-pre9.4 519 8/30/2020

FIX: Made it so that the singular check in `Matrix4.Invert` is the same between platforms.
In particular this fixes an issue where the singular check was too aggressive in the SSE3 path. (@NogginBops)
FIX: Made checking for OpenAL extensions not crash if the extension wasn't present. (@NogginBops)
FIX: Fix to the rewriter to not generate invalid IL on some GLES functions. (@NogginBops)
Updated CONTRIBUTING.md to not contain broken links. (@asears)