OpenShock.SDK.CSharp
0.0.34
See the version list below for details.
dotnet add package OpenShock.SDK.CSharp --version 0.0.34
NuGet\Install-Package OpenShock.SDK.CSharp -Version 0.0.34
<PackageReference Include="OpenShock.SDK.CSharp" Version="0.0.34" />
<PackageVersion Include="OpenShock.SDK.CSharp" Version="0.0.34" />
<PackageReference Include="OpenShock.SDK.CSharp" />
paket add OpenShock.SDK.CSharp --version 0.0.34
#r "nuget: OpenShock.SDK.CSharp, 0.0.34"
#:package OpenShock.SDK.CSharp@0.0.34
#addin nuget:?package=OpenShock.SDK.CSharp&version=0.0.34
#tool nuget:?package=OpenShock.SDK.CSharp&version=0.0.34
OpenShock .NET SDK
This is the official .NET / C# SDK for OpenShock. It provides a simple way to interact with the OpenShock API.
Installation
You can install the SDK via NuGet. Run the following command in the Package Manager Console:
Install-Package OpenShock.SDK.CSharp
Hub Extension
The SDK provides a hub extension that allows you to interact with the OpenShock API's realtime parts like the SignalR Websockets for user events.
This extension is available in the OpenShock.SDK.CSharp.Hub namespace.
Install-Package OpenShock.SDK.CSharp.Hub
Live Extension
Provides extension that allows you to interact with the OpenShock API's realtime live control websocket.
This extension is available in the OpenShock.SDK.CSharp.Live namespace.
Install-Package OpenShock.SDK.CSharp.Live
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 is compatible. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.1 is compatible. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- OneOf (>= 3.0.271)
- OpenShock.MinimalEvents (>= 0.0.1)
- System.Collections.Immutable (>= 9.0.3)
- System.ComponentModel.Annotations (>= 5.0.0)
- System.Net.Http.Json (>= 9.0.3)
- System.Text.Json (>= 9.0.3)
-
net8.0
- OneOf (>= 3.0.271)
- OpenShock.MinimalEvents (>= 0.0.1)
-
net9.0
- OneOf (>= 3.0.271)
- OpenShock.MinimalEvents (>= 0.0.1)
NuGet packages (3)
Showing the top 3 NuGet packages that depend on OpenShock.SDK.CSharp:
| Package | Downloads |
|---|---|
|
OpenShock.SDK.CSharp.Live
.NET / C# SDK for developing OpenShock applications. Used to interact with a OpenShock backend. |
|
|
OpenShock.SDK.CSharp.Hub
.NET / C# SDK for developing OpenShock applications. Used to interact with a OpenShock backend. |
|
|
RandomShock
Provides an easy way to configure and send random shocks using the OpenShock API. |
GitHub repositories
This package is not used by any popular GitHub repositories.