OmegaEngine 1.17.4
dotnet add package OmegaEngine --version 1.17.4
NuGet\Install-Package OmegaEngine -Version 1.17.4
<PackageReference Include="OmegaEngine" Version="1.17.4" />
<PackageVersion Include="OmegaEngine" Version="1.17.4" />
<PackageReference Include="OmegaEngine" />
paket add OmegaEngine --version 1.17.4
#r "nuget: OmegaEngine, 1.17.4"
#:package OmegaEngine@1.17.4
#addin nuget:?package=OmegaEngine&version=1.17.4
#tool nuget:?package=OmegaEngine&version=1.17.4
OmegaEngine
OmegaEngine is a general-purpose 3D graphics engine for .NET Framework and DirectX 9. It is designed to be:
- light-weight (compiled binaries with external libraries < 4MB),
- modular (use only the parts you need for your project) and
- gameplay-agnostic (also suitable for visualization projects, etc.).
The complementary OmegaGUI, AlphaFramework and AlphaEditor help you build games using OmegaEngine.
First steps
Create a WinForms project targeting .NET Framework 4.7.2 or newer with the platform set to x86.
Add a reference to the NuGet package OmegaEngine. Then add the following code to render a textured sphere:
var engine = new Engine(this, new EngineConfig { TargetSize = ClientSize });
var scene = new Scene
{
Positionables = { Model.Sphere(engine, XTexture.Get(engine, "flag.png")) }
};
var view = new View(scene, new ArcballCamera()) { BackgroundColor = Color.CornflowerBlue };
engine.Views.Add(view);
Paint += delegate { engine.Render(); };
You additionally need to ensure these native dependencies are installed or bundled with your application:
Related packages
- OmegaEngine.Foundation provides rendering-agnostic infrastructure like storage and data structures.
- OmegaGUI adds a GUI toolkit with an XML file format and Lua scripting.
- AlphaFramework.World provides a basis for engine-agnostic models of game worlds.
- AlphaFramework.Presentation provides a basis for presenters that visualize game worlds using OmegaEngine.
- AlphaEditor is a toolkit for creating editors for games based on AlphaFramework.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET Framework | net472 is compatible. net48 was computed. net481 was computed. |
-
.NETFramework 4.7.2
- NAudio (>= 2.3.0)
- OmegaEngine.Foundation (>= 1.17.4)
- System.Resources.Extensions (>= 10.0.10)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on OmegaEngine:
| Package | Downloads |
|---|---|
|
OmegaGUI
OmegaGUI is a GUI toolkit for OmegaEngine. It has an XML file format for describing UIs (AlphaEditor provides a WYSIWYG editor). It uses Lua scripting for event handling. |
|
|
AlphaFramework.Presentation
AlphaFramework is a Model-View-Presenter framework for creating game worlds with OmegaEngine. AlphaFramework.Presentation provides a basis for building presenters that visualize AlphaFramework.World-based game worlds using OmegaEngine graphics. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.17.4 | 0 | 8/8/2026 |
| 1.17.3 | 35 | 8/7/2026 |
| 1.17.2 | 40 | 8/7/2026 |
| 1.17.1 | 118 | 8/2/2026 |
| 1.17.0 | 101 | 8/1/2026 |
| 1.16.5 | 179 | 7/23/2026 |
| 1.16.4 | 170 | 7/16/2026 |
| 1.16.3 | 113 | 7/16/2026 |
| 1.16.2 | 148 | 7/15/2026 |
| 1.16.1 | 109 | 7/15/2026 |
| 1.16.0 | 182 | 7/11/2026 |
| 1.15.7 | 203 | 6/30/2026 |
| 1.15.6 | 186 | 6/26/2026 |
| 1.15.5 | 194 | 6/23/2026 |
| 1.15.4 | 182 | 6/19/2026 |
| 1.15.3 | 129 | 6/19/2026 |
| 1.15.2 | 127 | 6/19/2026 |
| 1.15.1 | 129 | 6/16/2026 |
| 1.15.0 | 159 | 6/13/2026 |
| 1.14.1 | 141 | 6/5/2026 |