NUnit.Runners 3.10.0

This package is now obsolete and has been replaced by the NUnit.Console package.

     It includes the nunit3-console runner and test engine for version 3 of the NUnit unit-testing framework.

     The following extensions are included with this package:
     * NUnitProjectLoader     - loads tests from NUnit projects
     * VSProjectLoader        - loads tests from Visual Studio projects
     * NUnitV2ResultWriter    - saves results in NUnit V2 format.
     * NUnitV2FrameworkDriver - runs NUnit V2 tests.
     * TeamCityEventListener - supports special progress messages used by teamcity.

     Other extensions, if needed, must be installed separately.

Install-Package NUnit.Runners -Version 3.10.0
dotnet add package NUnit.Runners --version 3.10.0
<PackageReference Include="NUnit.Runners" Version="3.10.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add NUnit.Runners --version 3.10.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

NUnit 3 Console and Engine

AppVeyor Build status Travis Build Status NuGet Version and Downloads count

Follow NUnit Gitter nunit-discuss Google Groups

NUnit is a unit-testing framework for all .NET languages. Initially ported from JUnit, the current production release, version 3, has been completely rewritten with many new features and support for a wide range of .NET platforms.

Table of Contents

Downloads

The latest stable release of the NUnit Console is available on NuGet, Chocolatey, or can be downloaded from GitHub. Pre-release builds are available on MyGet.

The Console/Engine are available in various packages:

  • NUnit.ConsoleRunner: The NUnit Console, with no extensions.
  • NUnit.Console: The NUnit Console, with key extensions additionally packaged. Also available as an msi installer, you may need to add your actual msi install location to the Path environment variable after installing, for example: C:\Program Files (x86)\NUnit.org\nunit-console.
  • NUnit.Engine & NUnit.Engine.Api: Packages intended for custom runners integrating directly with the NUnit Engine.

Documentation

Documentation for all NUnit projects are hosted on GitHub at https://github.com/nunit/docs/wiki.

Contributing

For more information on contributing to the NUnit project, please see CONTRIBUTING.md and the Developer Docs.

NUnit 3.0 was created by Charlie Poole, Rob Prouse, Simone Busoli, Neil Colvin and numerous community contributors. A complete list of contributors since the nunit-console repository was created can be found on GitHub.

Earlier versions of NUnit were developed by Charlie Poole, James W. Newkirk, Alexei A. Vorontsov, Michael C. Two and Philip A. Craig.

License

NUnit is Open Source software and NUnit 3 is released under the MIT license. Earlier releases used the NUnit license. Both of these licenses allow the use of NUnit in free and commercial applications and libraries without restrictions.

NUnit Projects

NUnit is made up of several projects. When reporting issues, please try to report issues in the correct project.

Core Projects

Visual Studio Extensions

Other Projects

NUnit Engine Extensions

NUnit 3 Console and Engine

AppVeyor Build status Travis Build Status NuGet Version and Downloads count

Follow NUnit Gitter nunit-discuss Google Groups

NUnit is a unit-testing framework for all .NET languages. Initially ported from JUnit, the current production release, version 3, has been completely rewritten with many new features and support for a wide range of .NET platforms.

Table of Contents

Downloads

The latest stable release of the NUnit Console is available on NuGet, Chocolatey, or can be downloaded from GitHub. Pre-release builds are available on MyGet.

The Console/Engine are available in various packages:

  • NUnit.ConsoleRunner: The NUnit Console, with no extensions.
  • NUnit.Console: The NUnit Console, with key extensions additionally packaged. Also available as an msi installer, you may need to add your actual msi install location to the Path environment variable after installing, for example: C:\Program Files (x86)\NUnit.org\nunit-console.
  • NUnit.Engine & NUnit.Engine.Api: Packages intended for custom runners integrating directly with the NUnit Engine.

Documentation

Documentation for all NUnit projects are hosted on GitHub at https://github.com/nunit/docs/wiki.

Contributing

For more information on contributing to the NUnit project, please see CONTRIBUTING.md and the Developer Docs.

NUnit 3.0 was created by Charlie Poole, Rob Prouse, Simone Busoli, Neil Colvin and numerous community contributors. A complete list of contributors since the nunit-console repository was created can be found on GitHub.

Earlier versions of NUnit were developed by Charlie Poole, James W. Newkirk, Alexei A. Vorontsov, Michael C. Two and Philip A. Craig.

License

NUnit is Open Source software and NUnit 3 is released under the MIT license. Earlier releases used the NUnit license. Both of these licenses allow the use of NUnit in free and commercial applications and libraries without restrictions.

NUnit Projects

NUnit is made up of several projects. When reporting issues, please try to report issues in the correct project.

Core Projects

Visual Studio Extensions

Other Projects

NUnit Engine Extensions

Release Notes

This release uses the latest version of the TeamCityEventListener extension.

Showing the top 10 GitHub repositories that depend on NUnit.Runners:

Repository Stars
chocolatey/choco
Chocolatey - the package manager for Windows
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mRemoteNG is the next generation of mRemote, open source, tabbed, multi-protocol, remote connections manager.
jstedfast/MailKit
A cross-platform .NET library for IMAP, POP3, and SMTP.
JimBobSquarePants/ImageProcessor
:camera: A fluent wrapper around System.Drawing for the processing of image files.
icsharpcode/SharpZipLib
#ziplib is a Zip, GZip, Tar and BZip2 library written entirely in C# for the .NET platform.
bridgedotnet/Bridge
:spades: C# to JavaScript compiler. Write modern mobile and web apps in C#. Run them anywhere in JavaScript with Bridge.NET.
xamarin/xamarin-macios
Bridges the worlds of .NET with the native APIs of Mac, iOS, tvOS, and watchOS.
github-for-unity/Unity
GitHub for Unity
unoplatform/uno
Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
mono/xwt
A cross-platform UI toolkit for creating desktop applications with .NET and Mono

Version History

Version Downloads Last updated
3.10.0 101,230 3/24/2019
3.9.0 186,625 9/6/2018
3.8.0 272,331 1/27/2018
3.7.0 271,976 7/14/2017
3.6.1 146,915 3/7/2017
3.6.0 99,425 1/14/2017
3.5.0 144,318 10/12/2016
3.4.1 520,868 7/1/2016
3.4.0 17,304 6/25/2016
3.2.1 187,286 4/19/2016
3.2.0 249,478 3/5/2016
3.0.1 143,548 12/2/2015
3.0.0 37,658 11/17/2015
2.7.0 35,959 8/10/2018
2.6.7 2,013 7/7/2018
2.6.6 1,296 6/7/2018
2.6.5 4,520 4/20/2018
2.6.4 1,430,776 12/17/2014
2.6.3 582,862 10/11/2013
2.6.2 146,808 10/23/2012
2.6.1 35,464 8/5/2012
2.6.0.12051 61,467 2/23/2012