NPLEditor 1.1.1
Additional Details
Setting the 'recursive' path value isn't possible in this version which makes the tool kinda unusable in certain situations.
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet tool install --global NPLEditor --version 1.1.1
This package contains a .NET tool you can call from the shell/command line.
dotnet new tool-manifest # if you are setting up this repo dotnet tool install --local NPLEditor --version 1.1.1
This package contains a .NET tool you can call from the shell/command line.
#tool dotnet:?package=NPLEditor&version=1.1.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
nuke :add-package NPLEditor --version 1.1.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Welcome to NPL Editor!
A graphical editor for '.npl' files used together with 'Nopipeline.Task' to produce '.mgcb' files for MonoGame projects.
Inspired by the MGCB Editor.
Setup NPL Editor
- Open or create a MonoGame project via Visual Studio.
- Install the Nopipeline.Task.
- Install the NPLEditor as a local dotnet tool.
- Install the NPLEditor.VSExtension via Visual Studio.
- Profit ???
Yes! It should be possible now to double click the Content.npl file inside your Content folder to open the NPL Editor and start adding content to it.
Benefits
- No JSON-Formatting Erros Anymore
- Just manage your content and NPL Editor takes care about the correct formatting of your .npl files.
- Automatic Pipeline Imports
- Just add your content pipeline references and NPL Editor extracts importers and processors from it.
- No "Name-Guessing" Anymore
- Just with importers and processors, you don't need to guess the correct names of parameters or anything else anymore; just select what you need inside the NPL Editor.
- Logging
- Realtime logging events directly inside the NPL Editor.
Impressions
Now Have Fun with NPL Editor!
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.