MonoGo.Engine.DesktopGL 1.0.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package MonoGo.Engine.DesktopGL --version 1.0.0                
NuGet\Install-Package MonoGo.Engine.DesktopGL -Version 1.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGo.Engine.DesktopGL" Version="1.0.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGo.Engine.DesktopGL --version 1.0.0                
#r "nuget: MonoGo.Engine.DesktopGL, 1.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGo.Engine.DesktopGL as a Cake Addin
#addin nuget:?package=MonoGo.Engine.DesktopGL&version=1.0.0

// Install MonoGo.Engine.DesktopGL as a Cake Tool
#tool nuget:?package=MonoGo.Engine.DesktopGL&version=1.0.0                

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Welcome to MonoGo!

NuGet NuGet

Cross-Platform .NET 8 C# 2D game engine build ontop of MonoGame and Monofoxe.

Setup MonoGame.Forms

Options:

  • Build from source (this repo)
  • Install Packages:
    • dotnet add package MonoGo.Engine or use the Package Manager
    • dotnet add package MonoGo.Engine.DesktopGL or dotnet add package MonoGo.Engine.WindowsDX or use the Package Manager
  • Install Templates:
    • dotnet new install MonoGo.Templates
  • Install Optional Packages (You don't need to!):
    • dotnet add package MonoGo.Tiled

Features

  • Graphics Pipeline and Automated Batch\Vertex Buffer Management.
  • Easy SpriteSheet-Animations.
  • Texture Packing.
  • Sprite Groups and Dynamic Graphics Loading.
  • Input Management with GamePad support.
  • Timers, Alarms, Cameras, State Machines.
  • Coroutines.
  • Hybrid EC.
  • Scene System with Layers.
  • GameDev related Math lib.
  • Lightweight Collision Detection.
  • Integrated Post-Processing Management (Includes Bloom & ColorGrading Effects).
  • Powerful Particle-Effect-System via Mercury Particle Engine +ParticleCollection +SpriteSheets-Animations +Improvements.
  • Extensive GUI-System via Iguina +Improvements.
  • Enhanced Content Management via Nopipeline.
  • FMOD Audio Support (As a standalone Library).

Modules:

  • Tiled Map Support via Tiled.

Sample Pic

Sample

Now Have Fun with MonoGo!

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Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.1.2 85 10/28/2024
1.1.1 106 10/18/2024
1.1.0 83 10/12/2024
1.0.0 106 9/23/2024