MonoGo.Engine.DesktopGL
1.0.0
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package MonoGo.Engine.DesktopGL --version 1.0.0
NuGet\Install-Package MonoGo.Engine.DesktopGL -Version 1.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGo.Engine.DesktopGL" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGo.Engine.DesktopGL --version 1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGo.Engine.DesktopGL, 1.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGo.Engine.DesktopGL as a Cake Addin #addin nuget:?package=MonoGo.Engine.DesktopGL&version=1.0.0 // Install MonoGo.Engine.DesktopGL as a Cake Tool #tool nuget:?package=MonoGo.Engine.DesktopGL&version=1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Welcome to MonoGo!
Cross-Platform .NET 8 C# 2D game engine build ontop of MonoGame and Monofoxe.
Setup MonoGame.Forms
Options:
- Build from source (this repo)
- Install Packages:
dotnet add package MonoGo.Engine
or use the Package Managerdotnet add package MonoGo.Engine.DesktopGL
ordotnet add package MonoGo.Engine.WindowsDX
or use the Package Manager
- Install Templates:
dotnet new install MonoGo.Templates
- Install Optional Packages (You don't need to!):
dotnet add package MonoGo.Tiled
Features
- Graphics Pipeline and Automated Batch\Vertex Buffer Management.
- Easy SpriteSheet-Animations.
- Texture Packing.
- Sprite Groups and Dynamic Graphics Loading.
- Input Management with GamePad support.
- Timers, Alarms, Cameras, State Machines.
- Coroutines.
- Hybrid EC.
- Scene System with Layers.
- GameDev related Math lib.
- Lightweight Collision Detection.
- Integrated Post-Processing Management (Includes Bloom & ColorGrading Effects).
- Powerful Particle-Effect-System via Mercury Particle Engine +ParticleCollection +SpriteSheets-Animations +Improvements.
- Extensive GUI-System via Iguina +Improvements.
- Enhanced Content Management via Nopipeline.
- FMOD Audio Support (As a standalone Library).
Modules:
- Tiled Map Support via Tiled.
Sample Pic
Now Have Fun with MonoGo!
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net8.0
- MonoGame.Framework.DesktopGL (>= 3.8.2.1105)
- MonoGo.Engine (>= 1.0.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.