Meadow.Foundation.Sensors.Motion.Mpu6050 1.14.0.4-beta

This is a prerelease version of Meadow.Foundation.Sensors.Motion.Mpu6050.
There is a newer version of this package available.
See the version list below for details.
dotnet add package Meadow.Foundation.Sensors.Motion.Mpu6050 --version 1.14.0.4-beta                
NuGet\Install-Package Meadow.Foundation.Sensors.Motion.Mpu6050 -Version 1.14.0.4-beta                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Meadow.Foundation.Sensors.Motion.Mpu6050" Version="1.14.0.4-beta" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Meadow.Foundation.Sensors.Motion.Mpu6050 --version 1.14.0.4-beta                
#r "nuget: Meadow.Foundation.Sensors.Motion.Mpu6050, 1.14.0.4-beta"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Meadow.Foundation.Sensors.Motion.Mpu6050 as a Cake Addin
#addin nuget:?package=Meadow.Foundation.Sensors.Motion.Mpu6050&version=1.14.0.4-beta&prerelease

// Install Meadow.Foundation.Sensors.Motion.Mpu6050 as a Cake Tool
#tool nuget:?package=Meadow.Foundation.Sensors.Motion.Mpu6050&version=1.14.0.4-beta&prerelease                

Meadow.Foundation.Sensors.Motion.Mpu6050

Mpu6050 I2C MEMS 3 axis gyroscope accelerometer motion sensor

The Mpu6050 library is included in the Meadow.Foundation.Sensors.Motion.Mpu6050 nuget package and is designed for the Wilderness Labs Meadow .NET IoT platform.

This driver is part of the Meadow.Foundation peripherals library, an open-source repository of drivers and libraries that streamline and simplify adding hardware to your C# .NET Meadow IoT applications.

For more information on developing for Meadow, visit developer.wildernesslabs.co.

To view all Wilderness Labs open-source projects, including samples, visit github.com/wildernesslabs.

Installation

You can install the library from within Visual studio using the the NuGet Package Manager or from the command line using the .NET CLI:

dotnet add package Meadow.Foundation.Sensors.Motion.Mpu6050

Usage

Mpu6050 sensor;

public override Task Initialize()
{
    Resolver.Log.Info("Initialize...");

    sensor = new Mpu6050(Device.CreateI2cBus());

    // classical .NET events can also be used:
    sensor.Updated += (sender, result) =>
    {
        Resolver.Log.Info($"Accel: [X:{result.New.Acceleration3D?.X.MetersPerSecondSquared:N2}," +
            $"Y:{result.New.Acceleration3D?.Y.MetersPerSecondSquared:N2}," +
            $"Z:{result.New.Acceleration3D?.Z.MetersPerSecondSquared:N2} (m/s^2)]");

        Resolver.Log.Info($"Angular Velocity: [X:{result.New.AngularVelocity3D?.X.DegreesPerSecond:N2}," +
            $"Y:{result.New.AngularVelocity3D?.Y.DegreesPerSecond:N2}," +
            $"Z:{result.New.AngularVelocity3D?.Z.DegreesPerSecond:N2} (dps)]");

        Resolver.Log.Info($"Temp: {result.New.Temperature?.Celsius:N2}C");
    };

    // Example that uses an IObservable subscription to only be notified when the filter is satisfied
    var consumer = Mpu6050.CreateObserver(
        handler: result => Resolver.Log.Info($"Observer: [x] changed by threshold; new [x]: X:{result.New.Acceleration3D?.X:N2}, old: X:{result.Old?.Acceleration3D?.X:N2}"),
        // only notify if there's a greater than 1G change in the Z direction
        filter: result =>
        {
            if (result.Old is { } old)
            {
                return ((result.New.Acceleration3D.Value - old.Acceleration3D.Value).Z > new Acceleration(1, AU.Gravity));
            }
            return false;
        });
    sensor.Subscribe(consumer);

    return Task.CompletedTask;
}

public async override Task Run()
{
    //==== one-off read
    var result = await sensor.Read();

    Resolver.Log.Info($"Accel: [X:{result.Acceleration3D?.X.MetersPerSecondSquared:N2}," +
        $"Y:{result.Acceleration3D?.Y.MetersPerSecondSquared:N2}," +
        $"Z:{result.Acceleration3D?.Z.MetersPerSecondSquared:N2} (m/s^2)]");

    Resolver.Log.Info($"Angular Accel: [X:{result.AngularVelocity3D?.X.DegreesPerSecond:N2}," +
        $"Y:{result.AngularVelocity3D?.Y.DegreesPerSecond:N2}," +
        $"Z:{result.AngularVelocity3D?.Z.DegreesPerSecond:N2} (dps)]");

    Resolver.Log.Info($"Temp: {result.Temperature?.Celsius:N2}C");

    sensor.StartUpdating(TimeSpan.FromMilliseconds(500));
}

How to Contribute

Need Help?

If you have questions or need assistance, please join the Wilderness Labs community on Slack.

About Meadow

Meadow is a complete, IoT platform with defense-grade security that runs full .NET applications on embeddable microcontrollers and Linux single-board computers including Raspberry Pi and NVIDIA Jetson.

Build

Use the full .NET platform and tooling such as Visual Studio and plug-and-play hardware drivers to painlessly build IoT solutions.

Connect

Utilize native support for WiFi, Ethernet, and Cellular connectivity to send sensor data to the Cloud and remotely control your peripherals.

Deploy

Instantly deploy and manage your fleet in the cloud for OtA, health-monitoring, logs, command + control, and enterprise backend integrations.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
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1.3.4.3-beta 107 10/3/2023
1.3.4.2-beta 109 9/30/2023
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1.3.4 262 9/26/2023
1.3.2.5-beta 98 9/21/2023
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1.3.2.2-beta 90 9/15/2023
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