Material.Icons.Avalonia
2.0.0-preview2
See the version list below for details.
dotnet add package Material.Icons.Avalonia --version 2.0.0-preview2
NuGet\Install-Package Material.Icons.Avalonia -Version 2.0.0-preview2
<PackageReference Include="Material.Icons.Avalonia" Version="2.0.0-preview2" />
<PackageVersion Include="Material.Icons.Avalonia" Version="2.0.0-preview2" />
<PackageReference Include="Material.Icons.Avalonia" />
paket add Material.Icons.Avalonia --version 2.0.0-preview2
#r "nuget: Material.Icons.Avalonia, 2.0.0-preview2"
#addin nuget:?package=Material.Icons.Avalonia&version=2.0.0-preview2&prerelease
#tool nuget:?package=Material.Icons.Avalonia&version=2.0.0-preview2&prerelease
Material.Icons
Parsed icons set from materialdesignicons.com and display control implementations for different GUI frameworks.
- All icons are always up-to-date because automatically updated every 6 hours.
- Small package size because icons are graphically encoded via SVG Path.
- Icon types are strongly typed enum, so your IDE will suggest available variants:
Structure
This project consists of 3 parts:
FAQ - frequently asked questions
Avalonia
Getting started
- Install Material.Icons.Avalonia nuget package:
dotnet add package Material.Icons.Avalonia
- Include styles in
App.xaml
<Application xmlns:materialIcons="clr-namespace:Material.Icons.Avalonia;assembly=Material.Icons.Avalonia" ...> <Application.Styles> ... <materialIcons:MaterialIconStyles /> </Application.Styles> </Application>
Using
Add Material.Icons.Avalonia
namespace to the root element of your file (your IDE can suggest it or do it automatically):
xmlns:materialIcons="clr-namespace:Material.Icons.Avalonia;assembly=Material.Icons.Avalonia"
Use MaterialIcon
control:
<materialIcons:MaterialIcon Kind="Abacus" />
The Foreground
property controls the color of the icon.
Also, there is MaterialIconExt
which allows you to use is as the markup extension:
<Button Content="{materialIcons:MaterialIconExt Kind=Abacus}" />
WPF
Getting started
Install Material.Icons.WPF nuget package:
dotnet add package Material.Icons.WPF
Using
Add Material.Icons.WPF
namespace to the root element of your file (your IDE can suggest it or do it automatically):
xmlns:materialIcons="clr-namespace:Material.Icons.WPF;assembly=Material.Icons.WPF"
Use MaterialIcon
control:
<materialIcons:MaterialIcon Kind="Abacus" />
The Foreground
property controls the color of the icon.
Also, there is MaterialIconExt
which allows you to use is as the markup extension:
<Button Content="{materialIcons:MaterialIconExt Kind=Abacus}" />
Meta
Getting started
Install Material.Icons nuget package:
dotnet add package Material.Icons
Using
Icon types stored in Material.Icons.MaterialIconKind
enum.
We can resolve an icon path by using Material.Icons.MaterialIconDataProvider.GetData()
.
FAQ
How to change icon color?
- Change
Foreground
property.
How to update icons?
- You can manually set
Material.Icons
package version in your project file.
What about versioning policy?
- We use semver.
Any package with identical major and minor versions is compatible.
For example,1.0.0
and1.0.1
are compatible, but1.0.0
and1.1.0
might not be.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Avalonia (>= 11.0.0-preview5)
- Material.Icons (>= 2.0.3-preview1)
NuGet packages (24)
Showing the top 5 NuGet packages that depend on Material.Icons.Avalonia:
Package | Downloads |
---|---|
Ahsoka.DeveloperTools.Core
Package Description |
|
ArtemisRGB.UI.Shared
Package Description |
|
MattEqualsCoder.AvaloniaControls
Package Description |
|
Common.Activity
Package Description |
|
Asv.Avalonia.Map
Map library for Avalonia UI |
GitHub repositories (18)
Showing the top 18 popular GitHub repositories that depend on Material.Icons.Avalonia:
Repository | Stars |
---|---|
Tyrrrz/YoutubeDownloader
Downloads videos and playlists from YouTube
|
|
Tyrrrz/DiscordChatExporter
Exports Discord chat logs to a file
|
|
Tyrrrz/YoutubeExplode
Abstraction layer over YouTube's internal API
|
|
Tyrrrz/LightBulb
Reduces eye strain by adjusting screen gamma based on the current time
|
|
kikipoulet/SukiUI
UI Theme for AvaloniaUI
|
|
Uotan-Dev/UotanToolboxNT
现代化 Android & OpenHarmony 工具箱 | A Modern Toolbox for Android & OpenHarmony Devices
|
|
Artemis-RGB/Artemis
Provides advanced unified lighting across many different brands RGB peripherals
|
|
AvaloniaCommunity/Material.Avalonia
Material design in AvaloniaUI
|
|
bcssov/IronyModManager
Mod Manager for Paradox Games. Official Discord: https://discord.gg/t9JmY8KFrV
|
|
DeltaJordan/BotW-Save-Manager
BOTW Save Manager for Switch and Wii U
|
|
flarive/Neumorphism.Avalonia
Neumorphism UI theme for .net Avalonia UI apps
|
|
AvaloniaUtils/DialogHost.Avalonia
AvaloniaUI control that provides a simple way to display a dialog with information or prompt the user when information is needed
|
|
h4lfheart/FortnitePorting
Automation of the Fortnite Porting Process
|
|
the-database/VideoJaNai
GUI for upscaling ONNX models with NVIDIA TensorRT and Vapoursynth
|
|
asv-soft/asv-drones
Open source implementation of ground control station application for ArduPilot and PX4 autopilot
|
|
MeltyPlayer/FinModelUtility
Model viewer and command-line tools for extracting models from various GCN/3DS/PC games en-masse.
|
|
hedge-dev/HedgeModManager
Multiplatform rewrite of Hedge Mod Manager
|
|
deanthecoder/GLSLShaderShrinker
Cross-platform tool to Reformat/Remove Dead Code/Optimise/Analyse GLSL shader code.
|
Version | Downloads | Last updated |
---|---|---|
2.4.0 | 279 | 4/21/2025 |
2.3.1 | 9,490 | 3/8/2025 |
2.3.0 | 1,779 | 3/2/2025 |
2.2.0 | 12,128 | 1/21/2025 |
2.1.12 | 1,212 | 1/20/2025 |
2.1.11 | 932 | 1/16/2025 |
2.1.10 | 76,724 | 6/20/2024 |
2.1.9 | 16,612 | 4/9/2024 |
2.1.0 | 27,496 | 12/9/2023 |
2.0.1 | 37,694 | 6/1/2023 |
2.0.0 | 1,205 | 5/4/2023 |
2.0.0-preview3 | 2,742 | 3/23/2023 |
2.0.0-preview2 | 2,531 | 2/5/2023 |
2.0.0-preview1 | 602 | 1/23/2023 |
1.2.2 | 2,270 | 1/12/2023 |
1.2.1 | 488 | 1/10/2023 |
1.2.0 | 7,153 | 8/22/2022 |
1.1.10 | 43,147 | 7/12/2022 |
1.0.2 | 47,379 | 2/25/2021 |
1.0.1 | 543 | 2/15/2021 |
1.0.0 | 4,985 | 1/21/2021 |
- Migrate to new API of resolving icons paths
- Support for Avalonia 11.0.0-preview5