Mal.Mdk2.PbPackager 2.0.0-alpha028

This is a prerelease version of Mal.Mdk2.PbPackager.
There is a newer version of this package available.
See the version list below for details.
dotnet add package Mal.Mdk2.PbPackager --version 2.0.0-alpha028
NuGet\Install-Package Mal.Mdk2.PbPackager -Version 2.0.0-alpha028
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Mal.Mdk2.PbPackager" Version="2.0.0-alpha028" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Mal.Mdk2.PbPackager --version 2.0.0-alpha028
#r "nuget: Mal.Mdk2.PbPackager, 2.0.0-alpha028"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Mal.Mdk2.PbPackager as a Cake Addin
#addin nuget:?package=Mal.Mdk2.PbPackager&version=2.0.0-alpha028&prerelease

// Install Mal.Mdk2.PbPackager as a Cake Tool
#tool nuget:?package=Mal.Mdk2.PbPackager&version=2.0.0-alpha028&prerelease

MDK Analyzers


The game Space Engineers (by Keen Software House, no affiliation) supports scripting and modding using the C# language. This project allows scripters to use full projects for their scripts, with separate code files and mixin (shared project) libraries, by reading the projects and compiling them into a single script file the game can use.

This package is part of the MDK2 project.


Usage:

Usage description pending: This is an emergency release due to the problems with MDK1 and the latest Visual Studio 2022 version. A more detailed description will be added later.

Important options:

Currently, modifying the options is a little bit cumbersome.

Right-click your project file in the solution explorer, and select "Unload Project". The project file should open in the editor. If it doesn't, right-click the project file and select "Edit Project File".

Make sure your input caret is at the very top of the file (ctrl+home), and press ctrl+f. Type in </PropertyG. It should now highlight an end tag </PropertyGroup>. This is the end of the first property group and where we will add our options.

  • By default, MDK shows an informational bar at the bottom of the window, and will prompt you for input.

    <MdkInteractive>no</MdkInteractive> - This option will disable the interactive mode, and will switch off the informational bar at the bottom of the window. This is useful for CI/CD systems, or if you just don't want to be bothered by it.

  • By default, MDK will only pack the project if you have selected the Release configuration, and not the Debug configuration.

    <MdkBuildConfiguration>all</MdkBuildConfiguration> - This option will allow you to specify at which configuration the packager should build the project. By default, this is set to Release. You can either specify your own configuration, or you can set it to all to build all configurations.


Disclaimer:

These tools are an independent creation and is not endorsed, sponsored, nor affiliated with Keen Software House. "Space Engineers" is a trademark of Keen Software House. All trademarks and copyrights used are properties of their respective owners. The use of "Space Engineers" in these tools is for reference purposes only and does not imply any association or endorsement.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net8.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2.0.4 177 6/22/2024
2.0.3 73 6/22/2024
2.0.2 199 6/9/2024
2.0.1 274 5/25/2024
2.0.0 223 5/13/2024
2.0.0-alpha073 170 4/28/2024
2.0.0-alpha062 168 4/14/2024
2.0.0-alpha054 151 3/31/2024
2.0.0-alpha052 94 3/30/2024
2.0.0-alpha051 101 3/28/2024
2.0.0-alpha032 152 3/10/2024
2.0.0-alpha031 120 3/4/2024
2.0.0-alpha030 94 3/3/2024
2.0.0-alpha028 72 3/2/2024
2.0.0-alpha027 73 3/2/2024

v.2.0.0-alpha1
- Emergency publish of a very early build due to the problems with MDK1 and the new version of Visual Studio 2022.
- This version is highly untested, and is missing the minifier.