Lucy.net 1.0.10-preview

This is a prerelease version of Lucy.net.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package Lucy.net --version 1.0.10-preview                
NuGet\Install-Package Lucy.net -Version 1.0.10-preview                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Lucy.net" Version="1.0.10-preview" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Lucy.net --version 1.0.10-preview                
#r "nuget: Lucy.net, 1.0.10-preview"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Lucy.net as a Cake Addin
#addin nuget:?package=Lucy.net&version=1.0.10-preview&prerelease

// Install Lucy.net as a Cake Tool
#tool nuget:?package=Lucy.net&version=1.0.10-preview&prerelease                

Lucy Logo

Lucy Help

Lucy is an Entity Recognition engine which defines a simple yaml syntax for recognizing entities.

Entities

Entites are named fragments of information.

When entities are recognized they have resolution which is structural information from the recognition process.

For example, @dimension outputs a structure { value:13, units:inches }

Entities are made up of 1..N token patterns.

Patterns

A pattern is a definition of the sequence tokens and/or entities which make up your entity.

Lucy uses Lucene language text tokenizers (analyzers) to normalize text into tokens with using stemming, punctation, case normalization, etc. This allows you to work purely at the token level freeing you from worrying about about punctionation, stemming, etc.

A simple pattern such as walking the dog is defining that Lucy should look for a sequence of normalized tokens ["walk", "the", "dog"].

NOTE: Patterns are evaluated at the token level after normalization using Lucene text analzyers.

Alternatively, a pattern can be defined as a traditional character stream based regular expression. To signal that the pattern is a regular expression the pattern should start and ends with '/' char.

  # match tail numbers like N185LM 
  - name: '@tailNumber'
    patterns: 
    - /N[\dA-Z]{5}/

NOTE: The regex character pattern matching is only recommended to be used for matching character entities that are structured and impossible to recognize at the token level. (such as part numbers, SSN numbers, etc.).

Token patterns

Matching a set of alternative tokens is the simplest case. To do this is easy:

  - name: '@drinkSize'
    patterns: 
    - small
    - medium
    - large

Given text like I would like a large will match @drinkSize = large.

Synonyms and canonical values

You can control the canonical value that is passed to your program by using an array.

In the following example, instead of just small, medium, large, extra large we are defining synonyms on each line, normalizing the resolution to the letters s, m, l, xl.

  - name: '@drinkSize'
    patterns:
    - [s, small, short, tiny]
    - [m, medium, tall]
    - [l, large, big]
    - [xl, extra large, venti, huge, ginormous, enormous]

Given text like I would like a extra large will match @drinkSize = xl.

Entity references

In a pattern sequence you can refer to an entity by using @ prefix in front of the entity name.

@xxx in a sequence means "if you found an entity called xxx aligning here in the token sequence, then I would match that please."

Example:

  - name: '@animal'
    patterns:
    - dog
    - cat
    - snake

  - name: '@myentity'
    patterns:
    - walk the @animal
    - feed the @animal
    - pet the @animal

This defines an entity @animal which will recognize the animal tokens. @myentity will match walk the dog, because it sees that ```@animal`` aligns. Because it matched on an entity it will capture the entity value for animal.

Alternates

Just like regular expressions you can define alternitives inline by putting parens around a set of tokens seperated by the pipe character '|'. (token|token|token)

  - name: '@animal'
    patterns:
    - (dog|cat|snake)

This enables a you to express multiple permutations of patterns by composing your alternation patterns together like this:

  - name: '@animalOperation'
    patterns:
    - (walk|pet|feed) the (dog|cat|snake)

Quantifiers

Just like in regular expressions you can define ordinality on groups.

postfix description
? match zero or one
* match zero or more
+ match one or more
*# match zero or more (max # tokens)
+# match one or more (max # tokens)
  - name: '@example'
    patterns:
    - (walk|feed|pet) (the)? (dog|cat|snake)+2

Fuzzy Matching

Matching on tokens when your text is spelled correctly is great, but in reality the input data is not clean. People spell poorly, speech rec provides a word which sounds right, but is wrong word, etc. Fuzzy matching enables phonetic matching when comparing tokens, making the pattern recognition much more robust.

There are 2 ways to enable fuzzy matching.

  1. You can use the ~ postfix character to enable fuzzy matching on a alternate group.
  2. you can use the fuzzyMatch property on an entity definition to apply fuzzy matching to all patterns in the entity definition.
  - name: '@example1'
    patterns:
    # fuzzy match only on tokens des moines 
    - (des moines)~
    - seattle
    - ...

  - name: '@example2'
    # fuzzy match turned on for all patterns in this entity definition.
    fuzzyMatch: true
    patterns:
    - mummy
    - dracula
    - sasquatch
    - ...

Wildcards

Wildcards enable you to capture entities which can only be expressed by their postion in a sequence relative to other tokens. These are esssentially empty slots, and are expressed with three underscore characters ___.

This represents a single token which is captured because of the token sequence around it.

  - name: '@name'
    patterns:
    - name is ___
    - call me ___
    - ___ is my name

So with an input, my name is ishmail the result will be @name = 'ishmail'.

Wildcards can be placed in alternate groups with quantifiers(___)* , allowing you to capture a sequence of unknown tokens into an entity.

Repeating wildcards will take tokens until they run into a token which is claimed by any pattern in the system.

Inline naming of entities

You can assign an entity names inline to a pattern when by using the {name} ':' {entityName} (name:@entity). (name:___).

  - name: '@name'
    patterns:
    - name is (firstname:___) and age (age:@integer)?

Lucy file format

A Lucy file (xxx.lucy.yaml) has 4 top level properties:

name description
locale the locale for tokenization
entities entity definitions
macros macro definitions
externalEntities external entity definitions

locale property

The locale property defines the language tokenizer to use.

The locale property is optional.

The default value is 'en'

Example:

locale: en

entities property

An entity definition defines a named set of patterns.

Entity Defintion

The entities property is made up of 1 or more entity definitions.

An entity definition is a object with 3 properties:

name description
name the name of the entity
fuzzyMatch sets the default fuzzyMatch for all tokens in the patterns of this entity
ignore tokens to ignore when evaluating this entity
examples example phrases, not used by Lucy but could be used by ML systems
patterns is array of pattern strings (see Patterns )

the name does not have to start with '@', but by convention it makes the file easier to read.

Example:

entities:
  - name: '@colors'
    patterns: [red, green, blue, yellow, orange, indigo, violet]
    
  - name: '@drinkSizes'
    patterns:
    - small
    - medium
    - large
    - extra large

macros property

The macros property lets you define a named fragment of text that will be substituted into any pattern.

The macros property is optional.

Macro names must start with '$'

macros:
  $foo: (x|y|z)
entities:
  - name: '@test'
    patterns:
    - I want $foo to match.

externalEntities property

You can reference external entities (entities which are detected externally and passed in) as part of a pattern just like any other entity.

Adding an external entity reference to this property will suppress warnings that you are referencing an entity which is not defined in the .yaml file.

externalEntities: ['@foo','@bar']

Using the Library

Add a reference to "lucy.net" nuget package.

With YAML or JSON string

    var engine = new LucyEngine(yamlOrJson);
    var results = engine.MatchEntities(text);

With LucyDocument

    LucyDocument model ...;
    var engine = new LucyEngine(model);
    var results = engine.MatchEntities(text);
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
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NuGet packages (1)

Showing the top 1 NuGet packages that depend on Lucy.net:

Package Downloads
Iciclecreek.Bot.Builder.Dialogs.Recognizers.Lucy

Adds custom LucyRecognizer (using Lucy.Net entity recognition) to Bot Framework and Bot Composer.

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Version Downloads Last updated
1.0.12-preview 1,111 4/22/2022
1.0.11-preview 130 4/22/2022
1.0.10-preview 510 4/21/2022
1.0.9-preview 634 5/29/2021
1.0.8-preview 668 3/14/2021
1.0.6-preview 436 3/8/2021
1.0.5-preview 497 2/3/2021
1.0.4-preview 244 2/3/2021
1.0.3-preview 384 12/31/2020
1.0.2-preview 389 12/29/2020
1.0.1-preview 312 12/28/2020
1.0.0-preview 171 12/28/2020