IotaLambda.Intersection 0.6.51

dotnet add package IotaLambda.Intersection --version 0.6.51                
NuGet\Install-Package IotaLambda.Intersection -Version 0.6.51                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="IotaLambda.Intersection" Version="0.6.51" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add IotaLambda.Intersection --version 0.6.51                
#r "nuget: IotaLambda.Intersection, 0.6.51"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install IotaLambda.Intersection as a Cake Addin
#addin nuget:?package=IotaLambda.Intersection&version=0.6.51

// Install IotaLambda.Intersection as a Cake Tool
#tool nuget:?package=IotaLambda.Intersection&version=0.6.51                

Intersection types for C#!

NuGet version (IotaLambda.Intersection) Build, Test and Deploy to NuGet.org

Installation

Install IotaLambda.Intersection to each project containing IntersectionTypes. This will make a source generator to be executed for those types.

Install-Package IotaLambda.Intersection

In a nutshell

Consider the following model:

interface IPokemon
{
    string GetNickName();
    void GetHp();
    void TakeDamage(int damage);
}

interface IFireType
{
    void AttackWithFlamethrower(IPokemon enemy);
}

interface IFlyingType
{
    void FlyTo(string city);
}

class Charizard : IPokemon, IFireType, IFlyingType
{
    int hp = 120;
    string location = "Cerulean City";

    public string GetNickName() => "Lizardon";
    public void GetHp() => hp;
    public void TakeDamage(int damage) => hp -= damage;
    public void AttackWithFlamethrower(IPokemon enemy) => enemy.TakeDamage(50);
    public void FlyTo(string city) => location = city;
}

You can create intersection types such as:

[IntersectionType]
readonly struct SFirePokemon : IPokemon, IFireType; // S as in Shape

[IntersectionType]
readonly struct SFlyingPokemon : IPokemon, IFlyingType;

and use them as types as usual without having to colour your codebase with generic constraints like where TPokemon : IPokemon, IFlyingType:

var ash = new Ash();
var charizard = new Charizard();
ash.Fly_Better(SFlyingPokemon.From(charizard), "Lavender Town");

public class Ash
{
    public bool Fly_Better(SFlyingPokemon pokemon, string city) // No need to define generic constraints, as the intersection type already covers that!
    {
        if (pokemon.GetHp() <= 0)
            return false;

        pokemon.FlyTo(city);
        DescribeTravel("flew", pokemon.AsComponent<IPokemon>(), city); // Use `AsComponent<>` to get one of the components without boxing. `AsComponent<>`s are statically typed overloads for each component!
        return true;
    }

    public bool Fly_Normal<TPokemon>(TPokemon pokemon, string city) where TPokemon : IPokemon, IFlyingPokemon
    {
        if (pokemon.GetHp() <= 0)
            return false;

        pokemon.FlyTo(city);
        DescribeTravel("flew", pokemon, city);
        return true;
    }

    void DescribeTravel(string verb, IPokemon pokemon, string city)
    {
        System.Console.WriteLine($"Ash {verb} to {city} with {pokemon.GetNickName()}.")
    }
}
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.6.51 68 7/21/2024
0.6.50 65 7/21/2024
0.6.49 62 7/21/2024
0.6.48 68 7/21/2024
0.6.47 51 7/20/2024
0.6.35 63 7/20/2024
0.6.34 64 7/19/2024
0.6.17 51 7/19/2024
0.6.15 67 7/18/2024
0.6.12 58 7/18/2024
0.6.2 57 7/18/2024
0.5.0 56 7/18/2024