Hexa.NET.SDL3
1.2.17
Prefix Reserved
dotnet add package Hexa.NET.SDL3 --version 1.2.17
NuGet\Install-Package Hexa.NET.SDL3 -Version 1.2.17
<PackageReference Include="Hexa.NET.SDL3" Version="1.2.17" />
<PackageVersion Include="Hexa.NET.SDL3" Version="1.2.17" />
<PackageReference Include="Hexa.NET.SDL3" />
paket add Hexa.NET.SDL3 --version 1.2.17
#r "nuget: Hexa.NET.SDL3, 1.2.17"
#:package Hexa.NET.SDL3@1.2.17
#addin nuget:?package=Hexa.NET.SDL3&version=1.2.17
#tool nuget:?package=Hexa.NET.SDL3&version=1.2.17
Hexa.NET.SDL
<p align="center"> <img width="300" height="300" src="https://raw.githubusercontent.com/HexaEngine/HexaEngine/master/icon.png"> </p>
Hexa.NET.SDL is a minimal C# wrapper for the SDL library, providing a thin, 1:1 binding to SDL's C functions. This wrapper is designed for developers who need direct access to the SDL library's functionality from C#, without added complexity or overhead.
🚀 Features
- Minimal Wrapper: Provides a direct, 1:1 mapping to the SDL C functions, staying true to the original API
- Cross-Platform Compatibility: Works across all platforms supported by SDL, including Windows, Linux, and macOS
- Pre-Built Native Libraries: The package includes pre-built native libraries, so you don't need to worry about installing SDL separately
- Multi-Target Support: Compatible with .NET 6, .NET 7, .NET 8, .NET 9, .NET 10, .NET Standard 2.0, and .NET Standard 2.1
📦 Installation
You can install Hexa.NET.SDL via NuGet:
dotnet add package Hexa.NET.SDL
Or via the NuGet Package Manager:
Install-Package Hexa.NET.SDL
Alternatively, you can visit the NuGet package page and follow the instructions there.
🔨 Usage
Check out the example projects to see Hexa.NET.SDL in action and learn how to use it in your own projects.
📚 Documentation
For detailed documentation on SDL functionality, please refer to the official SDL documentation.
🤝 Contributing
Contributions are welcome! If you encounter any issues or have suggestions for improvements, feel free to:
- Open an issue
- Submit a pull request
📄 License
Hexa.NET.SDL is licensed under the MIT License. See the LICENSE file for more information.
🙏 Credits
- SDL: This project is a wrapper around the SDL library
<div align="center" id="sponsor-section">
Thanks to our sponsors!
</div>
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 is compatible. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 is compatible. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- HexaGen.Runtime (>= 1.1.24)
- Microsoft.Bcl.HashCode (>= 6.0.0)
-
.NETStandard 2.1
- HexaGen.Runtime (>= 1.1.24)
-
net10.0
- HexaGen.Runtime (>= 1.1.24)
-
net6.0
- HexaGen.Runtime (>= 1.1.24)
-
net7.0
- HexaGen.Runtime (>= 1.1.24)
-
net8.0
- HexaGen.Runtime (>= 1.1.24)
-
net9.0
- HexaGen.Runtime (>= 1.1.24)
NuGet packages (3)
Showing the top 3 NuGet packages that depend on Hexa.NET.SDL3:
| Package | Downloads |
|---|---|
|
Hexa.NET.KittyUI
A Cross-Platform UI-Framework build upon ImGui, simplifying ImGui management in C#. |
|
|
Hexa.NET.SDL3.Image
A .NET Wrapper for SDL3 Image (v 3.2.4), generated with the HexaGen code generator. HexaGen allows users to access native libraries easily and with high performance. |
|
|
HexaEngine.Core
HexaEngine.Core is the core module of the HexaEngine game engine. It provides the fundamental systems required for building high-performance, cross-platform 3D games and tools. This library implements low-level runtime features such as resource management, rendering interfaces, input handling, math utilities, scripting integration, and engine infrastructure. |
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on Hexa.NET.SDL3:
| Repository | Stars |
|---|---|
|
HexaEngine/Hexa.NET.ImGui
A .NET wrapper for the Dear ImGui.
|
|
|
HexaEngine/HexaEngine
The official repo of the HexaEngine game engine
|