HexPatch.Build 0.0.0-preview.0.17

This is a prerelease version of HexPatch.Build.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package HexPatch.Build --version 0.0.0-preview.0.17                
NuGet\Install-Package HexPatch.Build -Version 0.0.0-preview.0.17                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="HexPatch.Build" Version="0.0.0-preview.0.17" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add HexPatch.Build --version 0.0.0-preview.0.17                
#r "nuget: HexPatch.Build, 0.0.0-preview.0.17"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install HexPatch.Build as a Cake Addin
#addin nuget:?package=HexPatch.Build&version=0.0.0-preview.0.17&prerelease

// Install HexPatch.Build as a Cake Tool
#tool nuget:?package=HexPatch.Build&version=0.0.0-preview.0.17&prerelease                

HexPatch

A reasonably generic framework for applying arbitrary hex-level edits to files

What is it?

This is a library/framework used for creating "patches" to binary files. Ultimately, it's just a way of defining, loading and applying any number of byte-level modifications to a binary file. It uses ModEngine as its underlying framework and includes a HexPatchEngine that can be used with ModEngine to quickly drop-in HexPatch functionality.

HexPatch was originally designed for, and is likely most applicable to, scenarios like game modding where manual hex edits to binary files can be hard to track, easy to get wrong and often impossible to combine.

This project also includes HexPatch.Build, an additional companion library for HexPatch that uses BuildEngine to simplify semi-isolated repeatable environments for these edits. You should consider this deprecated in favour of ModEngine.Build.

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.0.0-preview.0.19 152 10/26/2022
0.0.0-preview.0.18 123 10/21/2022
0.0.0-preview.0.17 4,559 11/24/2021
0.0.0-preview.0.16 233 7/11/2021
0.0.0-preview.0.15 275 7/11/2021
0.0.0-preview.0.14 188 7/9/2021
0.0.0-preview.0.13 192 6/24/2021
0.0.0-preview.0.10 194 3/2/2021
0.0.0-preview.0.9 197 2/4/2021
0.0.0-preview.0.7 203 1/20/2021
0.0.0-preview.0.6 173 1/19/2021
0.0.0-preview.0.5 201 1/18/2021
0.0.0-preview.0.4 188 1/15/2021
0.0.0-preview.0.2 207 1/15/2021