Guilded.Commands 0.8.2

There is a newer version of this package available.
See the version list below for details.
dotnet add package Guilded.Commands --version 0.8.2                
NuGet\Install-Package Guilded.Commands -Version 0.8.2                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Guilded.Commands" Version="0.8.2" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Guilded.Commands --version 0.8.2                
#r "nuget: Guilded.Commands, 0.8.2"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Guilded.Commands as a Cake Addin
#addin nuget:?package=Guilded.Commands&version=0.8.2

// Install Guilded.Commands as a Cake Tool
#tool nuget:?package=Guilded.Commands&version=0.8.2                

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🟡 Guilded.NET

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Guilded.NET is a free and open-source unofficial API framework/library for Guilded written on .NET platform. It allows creating bots, webhooks and interacting any other way with Guilded API.

Version Version

📥 Installing

Guilded.NET is available as a package on NuGet (or FuGet).

You can run this command to add Guilded.NET to an existing .NET project:

dotnet add package Guilded

Otherwise, you can install Guilded.NET templates and create new Guilded.NET projects:

dotnet new -i Guilded.Templates
dotnet new guilded.bot

⚙️ Using Guilded.NET

You can check out Guilded.NET's guide to get started on your bot. If you want to see everything that Guilded.NET offers, check out reference page.

It is recommended to use .NET 5 or above for Guilded.NET. While Guilded.NET supports .NET Core 3.0 or similar for now, this will change in the kind-of-late future.

📙 Example

Here's a quick example of Guilded.NET bot with !ping command:

// Program.cs
using System.Reactive.Linq;
using Guilded;

string auth   = "your_bots_auth_token",
       prefix = "!";

await using var client = new GuildedBotClient(auth);

client.Prepared
      .Subscribe(me =>
          Console.WriteLine("The bot is prepared!\nLogged in as \"{0}\" with the ID \"{1}\"", me.Name, me.Id)
      );

// Wait for !ping messages
client.MessageCreated
    .Where(msgCreated => msgCreated.Content == prefix + "ping")
    .Subscribe(async msgCreated =>
        await msgCreated.ReplyAsync("Pong!")
    );

await client.ConnectAsync();

// Don't close the program when the bot connects; not recommended to put code after this
await Task.Delay(-1);

(The showcased code uses enabled implicit usings option)

⁉️ Support

If you need help related to Guilded.NET, you can check out these places:

✅ Goals

Our goal is to provide a library or a framework that is consistent and fast, while also maintaining friendliness towards the bot developers. API library that does not bite bot developer's hand allows bot developers to focus more on their code, have fun in what they are doing and have easier time creating their bots. Consistency helps code be more predictable, easier to rewrite and waste less time. As such, these 3 points are our main goals while maintaining Guilded.NET.

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.7.1 197 1/10/2024
1.7.0 149 1/3/2024
1.6.0 221 7/1/2023
1.5.1 200 4/11/2023
1.5.0 208 4/1/2023
1.3.0 313 12/22/2022
1.2.0 325 11/24/2022
1.1.5 323 11/16/2022
1.1.4 328 11/9/2022
1.1.3 347 11/4/2022
1.1.2 360 10/31/2022
1.1.1 359 10/30/2022
1.1.0 366 10/29/2022
1.0.2 433 9/16/2022
1.0.1 472 9/13/2022
1.0.0 470 9/13/2022
0.10.0 416 8/26/2022
0.9.3 398 8/7/2022
0.9.2 425 7/31/2022
0.9.1 407 7/25/2022
0.9.0 408 7/21/2022
0.8.6 431 6/24/2022
0.8.5 405 6/23/2022
0.8.4 409 6/12/2022
0.8.2 411 6/4/2022
0.8.1 410 6/3/2022
0.8.0 407 5/16/2022