Gondwana 2.5.2
dotnet add package Gondwana --version 2.5.2
NuGet\Install-Package Gondwana -Version 2.5.2
<PackageReference Include="Gondwana" Version="2.5.2" />
<PackageVersion Include="Gondwana" Version="2.5.2" />
<PackageReference Include="Gondwana" />
paket add Gondwana --version 2.5.2
#r "nuget: Gondwana, 2.5.2"
#:package Gondwana@2.5.2
#addin nuget:?package=Gondwana&version=2.5.2
#tool nuget:?package=Gondwana&version=2.5.2
Gondwana Game Engine
Gondwana is a 2D and 2.5D game engine for C# / .NET 8 focused on tile-based worlds, layered rendering, and practical engine architecture.
It provides fine-grained control over rendering, timing, and scene composition while remaining lightweight and straightforward to integrate into .NET applications.
Features
- Tile and sprite rendering
- Layered scenes with z-ordering
- Parallax support
- Camera / view system
- Collision detection
- Particle effects
- SkiaSharp-based rendering
- SVG asset support (
SvgResource+DirectSvg) for scalable UI/icon rendering - NAudio-based audio playback
- Cross-platform architecture
Installation
dotnet add package Gondwana
Documentation
Related Packages
Gondwana.Audio.Browser--- Browser-based audio playback supportGondwana.Audio.Midi--- MIDI playback and sequencing supportGondwana.Avalonia--- Avalonia rendering and input adaptersGondwana.Avalonia.Hosting--- Avalonia-specific game host that integrates rendering and input into the Gondwana lifecycleGondwana.Blazor--- Web assembly rendering and input adaptersGondwana.Blazor.Hosting--- Blazor-specific game host that integrates rendering and input into the Gondwana lifecycleGondwana.Hosting--- Standard platform-agnostic scaffolding for initializing and running Gondwana gamesGondwana.Input.SDL2--- SDL2-based input handlingGondwana.Video--- Video playback supportGondwana.Widgets--- UI widget library for creating in-game menus, HUDs, and overlaysGondwana.WinForms--- WinForms rendering and input adaptersGondwana.WinForms.Hosting--- WinForms-specific game host that integrates rendering and input into the Gondwana lifecycleGondwana.Cli--- Command-line interface for scaffolding and managing Gondwana projectsGondwana.Templates--- Project templates for quickly starting new Gondwana games
License
MIT
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net8.0
- Microsoft.Extensions.Configuration (>= 10.0.6)
- Microsoft.Extensions.Configuration.Binder (>= 10.0.6)
- Microsoft.Extensions.Configuration.Json (>= 10.0.6)
- Microsoft.Extensions.Logging.Console (>= 10.0.6)
- Microsoft.Extensions.Logging.Debug (>= 10.0.6)
- NAudio (>= 2.3.0)
- Newtonsoft.Json (>= 13.0.4)
- SharpZipLib (>= 1.4.2)
- SkiaSharp (>= 3.119.2)
- SkiaSharp.HarfBuzz (>= 3.119.2)
- Svg.Skia (>= 4.6.0)
NuGet packages (12)
Showing the top 5 NuGet packages that depend on Gondwana:
| Package | Downloads |
|---|---|
|
Gondwana.Hosting
Hosting and application bootstrap utilities for the Gondwana Game Engine, including base game host class for lifecycle management, and integration wiring for rendering, input, and audio adapters. |
|
|
Gondwana.WinForms
WinForms-based platform support for the Gondwana Game Engine, providing rendering, input, and audio integration for Windows desktop applications. |
|
|
Gondwana.WinForms.Hosting
Windows-specific hosting implementation for the Gondwana Game Engine using WinForms, providing a Windows-specific game host for application startup, lifecycle management, and adapter integration. |
|
|
Gondwana.Avalonia
Avalonia-based platform support for the Gondwana Game Engine, providing rendering, input, and adapter integration for cross-platform applications including desktop, WASM, Android, iOS, and macOS. |
|
|
Gondwana.Avalonia.Hosting
Avalonia hosting implementation for the Gondwana Game Engine, providing an Avalonia-specific game host for application startup, lifecycle management, and adapter integration across desktop, WASM, Android, iOS, and macOS. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 2.5.2 | 334 | 7/26/2026 |
| 2.5.1 | 336 | 7/19/2026 |
| 2.5.0 | 343 | 7/9/2026 |
| 2.4.3 | 392 | 6/16/2026 |
| 2.4.2 | 314 | 6/11/2026 |
| 2.4.1 | 232 | 6/9/2026 |
| 2.3.0 | 405 | 5/19/2026 |
| 2.2.4 | 409 | 5/9/2026 |
| 2.2.3 | 308 | 5/5/2026 |
| 2.2.2 | 218 | 5/3/2026 |
| 2.2.1 | 195 | 4/30/2026 |
| 2.2.0 | 208 | 4/29/2026 |
| 2.1.2 | 176 | 4/25/2026 |
| 2.1.1 | 161 | 4/20/2026 |
| 2.1.0 | 157 | 4/20/2026 |
| 2.0.1 | 132 | 3/7/2026 |
| 2.0.0 | 120 | 3/4/2026 |
Full changelog: https://github.com/Isthimius/Gondwana/blob/master/CHANGELOG.md