Godot.SourceGenerators
4.0.0-dev1
Prefix Reserved
See the version list below for details.
dotnet add package Godot.SourceGenerators --version 4.0.0-dev1
NuGet\Install-Package Godot.SourceGenerators -Version 4.0.0-dev1
<PackageReference Include="Godot.SourceGenerators" Version="4.0.0-dev1" />
<PackageVersion Include="Godot.SourceGenerators" Version="4.0.0-dev1" />
<PackageReference Include="Godot.SourceGenerators" />
paket add Godot.SourceGenerators --version 4.0.0-dev1
#r "nuget: Godot.SourceGenerators, 4.0.0-dev1"
#:package Godot.SourceGenerators@4.0.0-dev1
#addin nuget:?package=Godot.SourceGenerators&version=4.0.0-dev1&prerelease
#tool nuget:?package=Godot.SourceGenerators&version=4.0.0-dev1&prerelease
Core C# source generator for Godot projects.
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- No dependencies.
NuGet packages (77)
Showing the top 5 NuGet packages that depend on Godot.SourceGenerators:
| Package | Downloads |
|---|---|
|
GodotTestDriver
This library provides an API that simplifies writing integration tests for Godot projects. |
|
|
GodotSharpSome.Drawing2D
Set of drawing extensions for Godot engine. |
|
|
GDTask
Provides efficient async/await integration for Godot .NET projects on .NET 6 through .NET 10 with a GodotSharp 4.1.0+ dependency floor |
|
|
SpacetimeDB.ClientSDK.Godot
The SpacetimeDB Godot SDK is a software development kit (SDK) designed to simplify the interaction with SpacetimeDB server modules from Godot projects. |
|
|
GeWuYou.GFramework.Core.Godot
Package Description |
GitHub repositories (6)
Showing the top 6 popular GitHub repositories that depend on Godot.SourceGenerators:
| Repository | Stars |
|---|---|
|
asieradzk/RL_Matrix
Deep Reinforcement Learning in C#
|
|
|
chickensoft-games/AutoInject
Reflection-free node-based dependency injection for C# Godot scripts, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.
|
|
|
godotengine/godot-dotnet
|
|
|
godot-gdunit-labs/gdUnit4Net
Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, parameterized tests, scene runners, and extensive assertion methods.
|
|
|
angyan/Turnable
An open source C# framework for creating Turn Based Roguelikes, Strategy Games, RPGs and War Games (compatible with Unity)
|
|
|
Delsin-Yu/GDTask.Nuget
Nuget package for adding async/await functionality in Godot
|
| Version | Downloads | Last Updated |
|---|---|---|
| 4.8.0-dev.6 | 102 | 9/15/2026 |
| 4.8.0-dev.5 | 278 | 9/11/2026 |
| 4.8.0-dev.4 | 776 | 8/26/2026 |
| 4.8.0-dev.3 | 926 | 8/7/2026 |
| 4.8.0-dev.2 | 555 | 7/21/2026 |
| 4.8.0-dev.1 | 438 | 7/6/2026 |
| 4.7.2 | 129,620 | 8/18/2026 |
| 4.7.2-rc.1 | 163 | 8/3/2026 |
| 4.7.1 | 209,052 | 7/14/2026 |
| 4.7.1-rc.2 | 123 | 7/9/2026 |
| 4.7.1-rc.1 | 419 | 7/1/2026 |
| 4.7.0 | 142,137 | 6/18/2026 |
| 4.7.0-rc.3 | 301 | 6/15/2026 |
| 4.7.0-rc.2 | 481 | 6/11/2026 |
| 4.7.0-rc.1 | 506 | 6/8/2026 |
| 4.7.0-beta.5 | 754 | 6/3/2026 |
| 4.7.0-beta.4 | 456 | 5/29/2026 |
| 4.7.0-beta.3 | 522 | 5/21/2026 |
| 4.6.3 | 101,646 | 5/20/2026 |
| 4.0.0-dev1 | 639 | 3/5/2021 |