GameTimers 1.0.3.1

Here are some Game-Timers to reduce boilerplate code in your games...

Install-Package GameTimers -Version 1.0.3.1
dotnet add package GameTimers --version 1.0.3.1
<PackageReference Include="GameTimers" Version="1.0.3.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add GameTimers --version 1.0.3.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: GameTimers, 1.0.3.1"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install GameTimers as a Cake Addin
#addin nuget:?package=GameTimers&version=1.0.3.1

// Install GameTimers as a Cake Tool
#tool nuget:?package=GameTimers&version=1.0.3.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Release Notes

Added dependency to Fader project (nuget) instead of incorporating the code in-project.
     Refactored builder-pattern (now it's really a builder pattern; not a fake one like before). So you might have to change your instantiations if you used the Builder(float) method before.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
1.0.3.1 659 1/28/2018
1.0.2 562 1/20/2018
1.0.1 500 11/4/2017
1.0.0.1 497 9/20/2017
1.0.0 550 3/12/2017