GW2.NET
0.9.1
See the version list below for details.
dotnet add package GW2.NET --version 0.9.1
NuGet\Install-Package GW2.NET -Version 0.9.1
<PackageReference Include="GW2.NET" Version="0.9.1" />
paket add GW2.NET --version 0.9.1
#r "nuget: GW2.NET, 0.9.1"
// Install GW2.NET as a Cake Addin #addin nuget:?package=GW2.NET&version=0.9.1 // Install GW2.NET as a Cake Tool #tool nuget:?package=GW2.NET&version=0.9.1
A .NET implementation of the Guild Wars 2 public API.
This implementation aims to provide .NET developers with an easy to use, well documented library and tools to use in their own applications which rely on data from the Guild Wars 2 API.
We want to provider users with an entry point to the api, that does not require the user to take every api node and piece the data back himself.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net40 is compatible. net403 was computed. net45 was computed. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
-
.NETFramework 4.0
- Newtonsoft.Json (>= 6.0.1)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on GW2.NET:
Package | Downloads |
---|---|
GW2.NET.RSharp
Contains a RestSharp-based IServiceClient implementation for GW2.NET. |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.1 | 1,595 | 5/25/2015 |
0.9.12.3 | 1,181 | 3/20/2015 |
0.9.12.2 | 1,084 | 3/20/2015 |
0.9.12.1 | 1,283 | 1/7/2015 |
0.9.12 | 1,738 | 12/26/2014 |
0.9.11 | 1,557 | 10/2/2014 |
0.9.10 | 1,187 | 10/2/2014 |
0.9.9.1 | 1,128 | 9/22/2014 |
0.9.9 | 1,365 | 9/20/2014 |
0.9.8 | 1,136 | 9/20/2014 |
0.9.7 | 1,143 | 9/20/2014 |
0.9.6.1 | 1,138 | 7/6/2014 |
0.9.6 | 1,163 | 7/6/2014 |
0.9.5 | 1,233 | 6/29/2014 |
0.9.4 | 1,167 | 6/29/2014 |
0.9.3 | 1,185 | 6/29/2014 |
0.9.1 | 1,175 | 5/5/2014 |
0.9.0 | 1,226 | 4/26/2014 |
0.8.0.2 | 1,260 | 2/20/2014 |
0.8.0.1 | 1,160 | 2/12/2014 |
0.7.0.2 | 1,820 | 11/29/2013 |
This release is a small release which mostly improves the code, but also fixes some breaking errors.
Changelog:
* Converting 'Item.Type' to an auto-implemented property
* Improving support for 'WeaponDetails'
* Improving support for 'UpgradeComponentDetails'
* Improving support for 'TrinketDetails'
* Improving support for 'ToolDetails'
* Improving support for 'GizmoDetails'
* Improving support for 'GatheringToolDetails'
* Improving support for 'ContainerDetails'
* Improving support for 'ConsumableDetails' and descendants
* Improving support for 'BagDetails'
* Improving support for 'BackDetails'
* Improving support for 'ArmorDetails'
* Converting constructor for 'SkinnedItem' to 'protected'
* Adding a flag for 'WeaponDamageType.Unknown'
* Adding a flag for 'InfusionSlotTypes.None'
* Adding a flag for 'UpgradeComponentFlags.None'
* Removing API caching
* Fixing summaries for 'ItemDetails' and 'EquipmentDetails'
* Resharping; reformatting embedded xml doc comments; fixing file headers
* Renaming namespace 'Common.Types' to 'Common.Contracts' for consistency
* Adding a new property 'Item.Details' that can be cast to a specific implementation at runtime
* Adding a missing property 'GatheringTool.DefaultSkin'
* Changing JSON serializers to use configurable defaults
* Implementing support for "InfusionSlot.ItemId"
* Improving chat links support
* Implementing support for equipment with a secondary upgrade component.
* Adding missing consumable types