FsCheck.Xunit
3.0.0-alpha1
See the version list below for details.
dotnet add package FsCheck.Xunit --version 3.0.0-alpha1
NuGet\Install-Package FsCheck.Xunit -Version 3.0.0-alpha1
<PackageReference Include="FsCheck.Xunit" Version="3.0.0-alpha1" />
<PackageVersion Include="FsCheck.Xunit" Version="3.0.0-alpha1" />
<PackageReference Include="FsCheck.Xunit" />
paket add FsCheck.Xunit --version 3.0.0-alpha1
#r "nuget: FsCheck.Xunit, 3.0.0-alpha1"
#:package FsCheck.Xunit@3.0.0-alpha1
#addin nuget:?package=FsCheck.Xunit&version=3.0.0-alpha1&prerelease
#tool nuget:?package=FsCheck.Xunit&version=3.0.0-alpha1&prerelease
FsCheck.Xunit integrates FsCheck with xUnit.NET by adding a PropertyAttribute that runs FsCheck tests, similar to xUnit.NET's FactAttribute.
All the options normally available in vanilla FsCheck via configuration can be controlled via the PropertyAttribute.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
.NET Core | netcoreapp1.0 was computed. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard1.6 is compatible. netstandard2.0 was computed. netstandard2.1 was computed. |
.NET Framework | net452 is compatible. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen30 was computed. tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 1.6
- FsCheck (>= 3.0.0-alpha1)
- FSharp.Core (>= 4.1.18)
- NETStandard.Library (>= 1.6.1)
- xunit.abstractions (>= 2.0.1)
- xunit.core (>= 2.2.0)
-
All Frameworks
- FsCheck (>= 3.0.0-alpha1)
- xunit.extensibility.execution (>= 2.2.0 && < 3.0.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories (26)
Showing the top 20 popular GitHub repositories that depend on FsCheck.Xunit:
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jellyfin/jellyfin
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coding-horror/basic-computer-games
An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common MEMORY SAFE, SCRIPTING programming languages. See https://coding-horror.github.io/basic-computer-games/
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Azure/azure-sdk-for-net
This repository is for active development of the Azure SDK for .NET. For consumers of the SDK we recommend visiting our public developer docs at https://learn.microsoft.com/dotnet/azure/ or our versioned developer docs at https://azure.github.io/azure-sdk-for-net.
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akkadotnet/akka.net
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oskardudycz/EventSourcing.NetCore
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opentk/opentk
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
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microsoft/onefuzz
A self-hosted Fuzzing-As-A-Service platform
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MetacoSA/NBitcoin
Comprehensive Bitcoin library for the .NET framework.
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FakeFishGames/Barotrauma
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
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NeutroniumCore/Neutronium
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wabbajack-tools/wabbajack
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dotnet/dotnet
Home of .NET's Virtual Monolithic Repository which includes all the code needed to build the .NET SDK.
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la-yumba/functional-csharp-code
Code samples for Functional Programming in C#
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helios-io/helios
reactive socket middleware for .NET
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TolikPylypchuk/SharpHook
SharpHook provides a cross-platform global keyboard and mouse hook, event simulation, and text entry simulation for .NET
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VSadov/Satori
Experimenting with dotnet runtime.
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serdedotnet/serde
Serde.NET is a C# port of the popular Serde serialization library for Rust
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vesoapp/veso
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lucasteles/Backdash
C# Rollback network SDK
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Version | Downloads | Last Updated |
---|---|---|
3.3.0 | 25,305 | 6/3/2025 |
3.2.0 | 35,238 | 4/10/2025 |
3.1.0 | 76,733 | 1/30/2025 |
3.0.1 | 6,417 | 1/22/2025 |
3.0.0 | 31,669 | 1/7/2025 |
3.0.0-rc3 | 95,563 | 3/3/2024 |
3.0.0-rc2 | 771 | 2/25/2024 |
3.0.0-rc1 | 45,716 | 7/23/2023 |
3.0.0-beta2 | 64,551 | 1/8/2022 |
3.0.0-beta1 | 11,742 | 9/5/2021 |
3.0.0-alpha5 | 43,474 | 12/28/2020 |
3.0.0-alpha4 | 213,085 | 10/6/2018 |
3.0.0-alpha3 | 12,407 | 12/30/2017 |
3.0.0-alpha2 | 5,912 | 10/19/2017 |
3.0.0-alpha1 | 2,012 | 9/26/2017 |
2.16.6 | 717,289 | 7/1/2023 |
2.16.5 | 640,906 | 6/1/2022 |
2.16.4 | 392,163 | 1/8/2022 |
2.16.3 | 169,846 | 9/4/2021 |
2.16.2 | 6,881 | 8/30/2021 |
2.16.0 | 26,709 | 8/13/2021 |
2.15.3 | 163,276 | 5/8/2021 |
2.15.2 | 93,234 | 4/15/2021 |
2.15.1 | 64,627 | 2/27/2021 |
2.15.0 | 2,614 | 2/23/2021 |
2.14.6 | 29,054 | 2/21/2021 |
2.14.5 | 3,660 | 2/18/2021 |
2.14.4 | 27,298 | 1/31/2021 |
2.14.3 | 393,829 | 6/9/2020 |
2.14.2 | 78,989 | 3/11/2020 |
2.14.0 | 485,975 | 4/17/2019 |
2.13.0 | 195,214 | 11/11/2018 |
2.12.1 | 19,619 | 10/18/2018 |
2.12.0 | 5,880 | 10/6/2018 |
2.11.0 | 85,759 | 6/15/2018 |
2.10.10 | 58,440 | 5/15/2018 |
2.10.9 | 13,812 | 4/10/2018 |
2.10.8 | 66,617 | 3/3/2018 |
2.10.7 | 11,786 | 1/29/2018 |
2.10.6 | 12,743 | 12/30/2017 |
2.10.5 | 13,766 | 12/28/2017 |
2.10.4 | 35,654 | 11/8/2017 |
2.10.3 | 6,248 | 9/26/2017 |
2.10.2 | 10,137 | 9/25/2017 |
2.10.1 | 1,761 | 9/23/2017 |
2.10.0 | 11,254 | 9/7/2017 |
2.9.2 | 3,432 | 8/28/2017 |
2.9.1 | 1,569 | 8/27/2017 |
2.9.0 | 49,501 | 5/18/2017 |
2.9.0-rc3 | 4,453 | 5/7/2017 |
2.9.0-rc2 | 1,334 | 5/6/2017 |
2.9.0-rc1 | 1,281 | 5/6/2017 |
2.8.2 | 4,186 | 5/6/2017 |
2.8.1 | 1,645 | 5/1/2017 |
2.8.0 | 5,975 | 3/15/2017 |
2.7.2 | 4,873 | 3/5/2017 |
2.7.1 | 5,184 | 2/13/2017 |
2.7.0 | 4,658 | 1/15/2017 |
2.6.3 | 2,387 | 1/13/2017 |
2.6.2 | 7,693 | 10/7/2016 |
2.6.1 | 2,144 | 9/25/2016 |
2.6.0 | 11,605 | 8/3/2016 |
2.5.0 | 27,000 | 6/7/2016 |
2.4.0 | 7,762 | 4/20/2016 |
2.3.0 | 3,049 | 4/11/2016 |
2.2.5 | 6,329 | 3/28/2016 |
2.2.4 | 12,968 | 12/17/2015 |
2.2.3 | 2,055 | 11/26/2015 |
2.2.2 | 2,981 | 11/14/2015 |
2.2.1 | 1,759 | 11/5/2015 |
2.2.0 | 11,259 | 11/1/2015 |
2.1.0 | 3,981 | 9/30/2015 |
2.0.7 | 6,153 | 8/20/2015 |
2.0.6 | 2,418 | 8/14/2015 |
2.0.5 | 3,334 | 7/31/2015 |
2.0.4 | 2,137 | 7/20/2015 |
2.0.3 | 1,944 | 7/10/2015 |
2.0.2 | 1,686 | 7/7/2015 |
2.0.1 | 3,088 | 5/23/2015 |
2.0.1-rc1 | 1,421 | 5/23/2015 |
2.0.0-alpha | 1,698 | 4/27/2015 |
1.0.4 | 10,827 | 12/9/2014 |
1.0.3 | 3,026 | 11/18/2014 |
1.0.2 | 3,846 | 10/27/2014 |
1.0.1 | 1,856 | 10/18/2014 |
1.0.0 | 2,337 | 8/3/2014 |
0.4.1 | 26,355 | 5/9/2014 |
0.4.0.2 | 5,796 | 11/7/2013 |
0.4.0.1 | 2,251 | 6/21/2013 |
0.4.0 | 1,936 | 6/18/2013 |
0.3.0 | 2,258 | 8/26/2012 |
0.2.0 | 2,015 | 7/4/2012 |
0.1.0 | 5,371 | 6/25/2012 |
Update random number generator to SplitMix algorithm. (with thanks to Jack Pappas for making it fast)
Add support for parallel and async testing. (by Sergey - great effort!)
Simplify sampling data: Gen.sample et al.