Figgle 0.5.1
dotnet add package Figgle --version 0.5.1
NuGet\Install-Package Figgle -Version 0.5.1
<PackageReference Include="Figgle" Version="0.5.1" />
paket add Figgle --version 0.5.1
#r "nuget: Figgle, 0.5.1"
// Install Figgle as a Cake Addin #addin nuget:?package=Figgle&version=0.5.1 // Install Figgle as a Cake Tool #tool nuget:?package=Figgle&version=0.5.1
_____ _ _
| __|_|___ ___| |___
| __| | . | . | | -_|
|__| |_|_ |_ |_|___|
|___|___|
ASCII banner generation for .NET
Console.WriteLine(
FiggleFonts.Standard.Render("Hello, World!"));
Produces...
_ _ _ _ __ __ _ _ _
| | | | ___| | | ___ \ \ / /__ _ __| | __| | |
| |_| |/ _ \ | |/ _ \ \ \ /\ / / _ \| '__| |/ _` | |
| _ | __/ | | (_) | \ V V / (_) | | | | (_| |_|
|_| |_|\___|_|_|\___( ) \_/\_/ \___/|_| |_|\__,_(_)
|/
Alternatively, use Figgle's source generator to generate output during compilation, so you don't need to ship Figgle binaries with your app. See below for details.
The library bundles 265 FIGlet fonts. You can add your own if that's not enough!
Installation
Available via NuGet:
Install-Package Figgle
Targets .NET Standard 2.0, so runs pretty much anywhere. If you require .NET Standard 1.3, use package version 0.4.1.
Other samples
Using FiggleFonts.Graffiti
:
___ ___ .__ .__ __ __ .__ .___._.
/ | \ ____ | | | | ____ / \ / \___________| | __| _/| |
/ ~ \_/ __ \| | | | / _ \ \ \/\/ / _ \_ __ \ | / __ | | |
\ Y /\ ___/| |_| |_( <_> ) \ ( <_> ) | \/ |__/ /_/ | \|
\___|_ / \___ >____/____/\____/ /\ \__/\ / \____/|__| |____/\____ | __
\/ \/ )/ \/ \/ \/
Using FiggleFonts.ThreePoint
:
|_| _ || _ \ / _ _| _||
| |(/_||(_), \/\/ (_)| |(_|.
Using FiggleFonts.Ogre
:
_ _ __ __ _ _ _
/\ /\___| | | ___ / / /\ \ \___ _ __| | __| | / \
/ /_/ / _ \ | |/ _ \ \ \/ \/ / _ \| '__| |/ _` |/ /
/ __ / __/ | | (_) | \ /\ / (_) | | | | (_| /\_/
\/ /_/ \___|_|_|\___( ) \/ \/ \___/|_| |_|\__,_\/
|/
Using FiggleFonts.Rectangles
:
__
_____ _ _ _ _ _ _ _| |
| | |___| | |___ | | | |___ ___| |_| | |
| | -_| | | . |_ | | | | . | _| | . |__|
|__|__|___|_|_|___| | |_____|___|_| |_|___|__|
|_|
Using FiggleFonts.Slant
:
__ __ ____ _ __ __ ____
/ / / /__ / / /___ | | / /___ _____/ /___/ / /
/ /_/ / _ \/ / / __ \ | | /| / / __ \/ ___/ / __ / /
/ __ / __/ / / /_/ / | |/ |/ / /_/ / / / / /_/ /_/
/_/ /_/\___/_/_/\____( ) |__/|__/\____/_/ /_/\__,_(_)
|/
Loading external fonts
Figgle ships with a bunch of fonts (in the FiggleFonts
class). If you prefer, you can load your own.
Here's an example that loads a font from disk and renders some text with it:
using var fontStream = System.IO.File.OpenRead("myfont.flf");
var font = FiggleFontParser.Parse(fontStream);
var text = font.Render("Hello World, from My Font");
Using the Source Generator
If the text you want Figgle to render is known at compile time, this section is for you.
Instead of having Figgle render text at runtime, you can use Figgle's source generator to do the rendering at compile time. This has two benefits:
- Faster runtime performance, as no Figgle code is executed
- Less memory consumption, as no Figgle code is loaded
- Smaller application footprint, as you don't need to ship Figgle binaries
In your code:
using Figgle;
namespace MyNamespace
{
[GenerateFiggleText("HelloWorldString", "blocks", "Hello world")]
internal partial class MyClass
{
}
}
By adding this attribute to a partial class, Figgle will automatically generate the corresponding member in another part of the partial class, resembling:
namespace MyNamespace
{
partial class MyClass
{
public static string HelloWorldString { get; } = "...rendered text here...";
}
}
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages (50)
Showing the top 5 NuGet packages that depend on Figgle:
Package | Downloads |
---|---|
Convey
Convey |
|
Genocs.Core
The core components to build .NET Core projects along with Genocs Library. |
|
KS.CoreCLR
Simulates our future-planned kernel |
|
Else.WebApi.AppSettingsVariables
Else.WebApi.AppSettingsVariables |
|
UXAV.AVnet.Core
Package Description |
GitHub repositories (11)
Showing the top 5 popular GitHub repositories that depend on Figgle:
Repository | Stars |
---|---|
IoTSharp/IoTSharp
IoTSharp is an open-source IoT platform for data collection, processing, visualization, and device management.
|
|
snatch-dev/Convey
A simple recipe for .NET Core microservices.
|
|
meysamhadeli/booking-microservices
Practical microservices, built with .Net 8, DDD, CQRS, Event Sourcing, Vertical Slice Architecture, Event-Driven Architecture, and the latest technologies.
|
|
rstropek/Samples
|
|
thangchung/practical-dapr
A full-stack .NET microservices build on Dapr and Tye
|