Fable.Haunted
1.0.0-rc-001
This is a prerelease version of Fable.Haunted.
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package Fable.Haunted --version 1.0.0-rc-001
NuGet\Install-Package Fable.Haunted -Version 1.0.0-rc-001
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Fable.Haunted" Version="1.0.0-rc-001" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Fable.Haunted --version 1.0.0-rc-001
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Fable.Haunted, 1.0.0-rc-001"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Fable.Haunted as a Cake Addin #addin nuget:?package=Fable.Haunted&version=1.0.0-rc-001&prerelease // Install Fable.Haunted as a Cake Tool #tool nuget:?package=Fable.Haunted&version=1.0.0-rc-001&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Fable.Haunted
Too stringy? check out vscode-template-fsharp-highlight for html highlight in VSCode
Check the library in action here
Lit will only re-render the particular parts of your template that change the rest will remain unchanged!
module Main
open Browser.Types
open Lit
open Haunted
open Haunted.Types
open Fable.Core
open Controllers
JsInterop.importSideEffects "./styles.css"
type EventTarget with
member this.Value = (this :?> HTMLInputElement).value
type Msg =
| Increment
| Decrement
| Reset
let private custom_element
(props: {| sample: string option
complexValues: {| message: string |} option |})
=
let value =
props.complexValues
|> Option.defaultValue {| message = "default message" |}
let mouseCtrl =
Haunted.useController<MouseController> (fun host -> MouseController(host) :> ReactiveController)
let sample = defaultArg props.sample "default sample"
html
$"""
<p>A! {sample} - {value.message}</p>
<p>
You can use reactive controllers too!
<br>
Mouse Position: x - {mouseCtrl.x}, y - {mouseCtrl.y}
</p>
"""
// defineComponent registers a Custom Element so you don't need to actually
// call this function inside any component, you can use the component itself
defineComponent
"inner-component"
(Haunted.Component(
custom_element,
// if you want to monitor attributes you need to pass an array of attribute names
// these will become available in the function's first argument
// also these components can be simple custom elements without shadow DOM
// if you choose not to use shadow DOM you can use normal css stylesheets like bulma or bootstrap
{| observedAttributes = [| "sample" |]
useShadowDOM = false |}
))
// by itself lit-html functions are stateless
let private aStatelessFunction paramA paramB =
html
$"""
<div>A standard stateless Lit Template!</div>
this will re-render when the parameters change: {paramA} - {paramB}
"""
let private elmishLike: Reducer<int, Msg> =
fun state action ->
match action with
| Increment -> state + 1
| Decrement -> state - 1
| Reset -> 0
// we can use haunted to add state to our components
let private app () =
let state, dispatch = Haunted.useReducer (elmishLike, 0)
let log =
Haunted.useCallback ((fun x -> printfn "%s" x), [| state |])
let clockCtrl =
Haunted.useController<ClockController> (fun host -> ClockController(host, 1000) :> ReactiveController)
log $"{state}"
let complex =
{| message = $"Complex object message value: {state}" |}
html
$"""
<h1>Hello, World! - {clockCtrl.time.ToLongTimeString()}</h1>
<inner-component sample={$"Attribute value: {state}"} .complexValues={complex}></inner-component>
{aStatelessFunction "value" state}
<section>
<p>Counter: {state}</p>
<button @click="{fun _ -> dispatch Increment}">Increment</button>
<button @click="{fun _ -> dispatch Decrement}">Decrement</button>
<button @click="{fun _ -> dispatch Reset}">Reset</button>
</section>
"""
defineComponent "fable-app" (Haunted.Component(app, {| useShadowDOM = false |}))
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- Fable.Lit (>= 1.0.0-rc-001)
- FSharp.Core (>= 6.0.0)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Fable.Haunted:
Package | Downloads |
---|---|
Fable.ShadowStyles
Package Description |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.0 | 423 | 11/7/2021 |
1.0.0-rc-001 | 233 | 9/23/2021 |
1.0.0-beta-007 | 401 | 8/29/2021 |
1.0.0-beta-006 | 247 | 8/28/2021 |