DiscordRichPresence 1.2.1.24
dotnet add package DiscordRichPresence --version 1.2.1.24
NuGet\Install-Package DiscordRichPresence -Version 1.2.1.24
<PackageReference Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageReference Include="DiscordRichPresence" />
paket add DiscordRichPresence --version 1.2.1.24
#r "nuget: DiscordRichPresence, 1.2.1.24"
#addin nuget:?package=DiscordRichPresence&version=1.2.1.24
#tool nuget:?package=DiscordRichPresence&version=1.2.1.24
A .NET implementation of Discord's Rich Presence functionality. This library supports all features of the Rich Presence that the official C++ library supports, plus a few extra.
"Players love to show off what they are playing with Discord’s status feature. With Rich Presence you can add beautiful art and detailed information to show off your game even more. This lets players know what their friends are doing, so they can decide to ask to join in and play together."
- Discord
This is an unoffical, non-discord supported library.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net45 is compatible. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETFramework 4.5
- Newtonsoft.Json (>= 13.0.1)
-
.NETStandard 2.0
- Microsoft.Win32.Registry (>= 4.5.0)
- Newtonsoft.Json (>= 13.0.1)
NuGet packages (6)
Showing the top 5 NuGet packages that depend on DiscordRichPresence:
Package | Downloads |
---|---|
SkEditor
Package Description |
|
RayWrapper.Discord
This is the Discord Rich Presence addon to RayWrapper |
|
EliteAPI.Discord
Adds Discord Rich Presence support to EliteAPI |
|
NullFasttero.Nscript
Una extension para facilitar cosas en C#. |
|
SharpEngine.Discord
Discord Package of SharpEngine - 2D Game Engine |
GitHub repositories (42)
Showing the top 20 popular GitHub repositories that depend on DiscordRichPresence:
Repository | Stars |
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ppy/osu
rhythm is just a *click* away!
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OpenRA/OpenRA
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
|
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LykosAI/StabilityMatrix
Multi-Platform Package Manager for Stable Diffusion
|
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bloxstraplabs/bloxstrap
An alternative bootstrapper for Roblox with a bunch of extra features.
|
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digimezzo/dopamine-windows
Audio player which tries to make organizing and listening to music as simple and pretty as possible.
|
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TCNOco/TcNo-Acc-Switcher
A Super-fast account switcher for Steam, Battle.net, Epic Games, Origin, Riot, Ubisoft and many others!
|
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4sval/FModel
Unreal Engine Archives Explorer
|
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PixiEditor/PixiEditor
PixiEditor is a Universal Editor for all your 2D needs
|
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WolvenKit/WolvenKit
Community Mod editor/creator for REDengine games.
|
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HunterPie/HunterPie
A clean, modern and robust overlay for Monster Hunter games.
|
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Taiizor/Sucrose
Sucrose is a versatile wallpaper engine that brings life to your desktop with a wide range of interactive wallpapers.
|
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PKBeam/AMWin-RP
A Discord Rich Presence client for Apple Music's native Windows app.
|
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HeyM1ke/Assist
C# Valorant Thirdparty Launcher
|
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atenfyr/UAssetGUI
A tool designed for low-level examination and modification of Unreal Engine game assets by hand.
|
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ConcreteMC/Alex
A Minecraft client written in C# aimed at compatibility with MC:Java & MC:Bedrock
|
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space-wizards/RobustToolbox
Robust multiplayer game engine, used by Space Station 14
|
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Phalcode/gamevault-app
Frontend for the self-hosted gaming platform for drm-free games
|
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SHOEGAZEssb/Last.fm-Scrubbler-WPF
Manual Last.fm scrobbling for when a service (or you!) failed to scrobble.
|
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SoapboxRaceWorld/GameLauncher_NFSW
An unofficial launcher for Need for Speed: World (https://launcher.worldunited.gg / https://soapboxrace.world)
|
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HunterPie/HunterPie-legacy
A complete, modern and clean overlay with Discord Rich Presence integration for Monster Hunter: World.
|
Version | Downloads | Last updated | |
---|---|---|---|
1.2.1.24 | 1,587,664 | 7/26/2023 | |
1.1.4.20 | 19,800 | 7/16/2023 | |
1.1.3.18 | 161,064 | 11/21/2022 | |
1.1.1.14 | 41,185 | 10/18/2022 | |
1.0.175 | 1,142,957 | 1/25/2021 | |
1.0.169 | 10,927 | 12/7/2020 | |
1.0.166 | 34,093 | 11/5/2020 | |
1.0.150 | 124,909 | 2/19/2020 | |
1.0.147 | 25,967 | 1/20/2020 | |
1.0.121 | 13,767 | 8/12/2019 | |
1.0.118 | 2,057 | 8/5/2019 | |
1.0.115 | 2,448 | 7/14/2019 | |
1.0.108 | 5,878 | 5/14/2019 | |
1.0.105 | 2,223 | 5/12/2019 | |
1.0.95 | 3,285 | 3/28/2019 |