BenMakesGames.PlayPlayMini.GraphicsExtensions 1.0.0

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There is a newer version of this package available.
See the version list below for details.
dotnet add package BenMakesGames.PlayPlayMini.GraphicsExtensions --version 1.0.0                
NuGet\Install-Package BenMakesGames.PlayPlayMini.GraphicsExtensions -Version 1.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="BenMakesGames.PlayPlayMini.GraphicsExtensions" Version="1.0.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add BenMakesGames.PlayPlayMini.GraphicsExtensions --version 1.0.0                
#r "nuget: BenMakesGames.PlayPlayMini.GraphicsExtensions, 1.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install BenMakesGames.PlayPlayMini.GraphicsExtensions as a Cake Addin
#addin nuget:?package=BenMakesGames.PlayPlayMini.GraphicsExtensions&version=1.0.0

// Install BenMakesGames.PlayPlayMini.GraphicsExtensions as a Cake Tool
#tool nuget:?package=BenMakesGames.PlayPlayMini.GraphicsExtensions&version=1.0.0                

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What Is It?

PlayPlayMini.GraphicsExtensions contains extensions for PlayPlayMini that add more functionality to PlayPlayMini's GraphicsManager.

This is a super-early release which includes one extension.

DrawWavyText

DrawWavyText allows you to draw text that moves up and down in a wavy pattern. There are a few overloads of the method which allow you to customize color and positioning of the text.

Draw waving text starting at the specified x/y position:

GraphicsManager.DrawWavyText(
    string fontName,
    GameTime gameTime,
    int x, int y,
    string text,
    Color color = Color.White
);

Draw waving text horizontally-centered at the specified y position:

GraphicsManager.DrawWavyText(
    string fontName,
    GameTime gameTime,
    int y,
    string text,
    Color color = Color.White
);

Draw waving text in the dead center of the screen:

GraphicsManager.DrawWavyText(
    string fontName,
    GameTime gameTime,
    string text,
    Color color = Color.White
);
Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last updated
5.1.0 88 10/6/2024
5.0.0 143 8/17/2024
4.7.1 99 5/28/2024
4.7.0 106 5/24/2024
4.5.0 117 3/23/2024
4.4.0 117 3/2/2024
4.3.0 115 2/25/2024
4.2.0 122 2/22/2024
4.1.0 116 2/12/2024
4.0.1 258 11/25/2023
4.0.0 140 11/25/2023
3.2.1 192 10/28/2023
3.2.0 176 10/26/2023
3.1.0 171 10/25/2023
3.0.0 159 9/18/2023
2.1.0 162 9/17/2023
2.0.1 211 6/30/2023
2.0.0 209 4/23/2023
1.2.0 208 4/16/2023
1.1.1 239 4/9/2023
1.1.0 202 4/9/2023
1.0.0 272 1/7/2023
0.0.1 252 1/7/2023