Azure.Communication.NetworkTraversal 1.1.0-beta.1

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Additional Details

Please note, this package is obsolete as of 03/31/2024 and is no longer maintained or monitored. Refer to our deprecation policy (https://aka.ms/azsdk/support-policies) for more details.

This is a prerelease version of Azure.Communication.NetworkTraversal.
dotnet add package Azure.Communication.NetworkTraversal --version 1.1.0-beta.1
NuGet\Install-Package Azure.Communication.NetworkTraversal -Version 1.1.0-beta.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Azure.Communication.NetworkTraversal" Version="1.1.0-beta.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Azure.Communication.NetworkTraversal --version 1.1.0-beta.1
#r "nuget: Azure.Communication.NetworkTraversal, 1.1.0-beta.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Azure.Communication.NetworkTraversal as a Cake Addin
#addin nuget:?package=Azure.Communication.NetworkTraversal&version=1.1.0-beta.1&prerelease

// Install Azure.Communication.NetworkTraversal as a Cake Tool
#tool nuget:?package=Azure.Communication.NetworkTraversal&version=1.1.0-beta.1&prerelease

Azure Communication Network Traversal client library for .NET

Azure Communication Network Traversal enables high bandwidth, low latency connections between peers for real-time communication scenarios and data transfer scenarios by providing access to low-level STUN and TURN services.

Source code | Product documentation

Getting started

Install the package

Install the Azure Communication Network Traversal client library for .NET with NuGet:

dotnet add package Azure.Communication.NetworkTraversal --version 1.0.0-beta.3

Prerequisites

You need an Azure subscription and a Communication Service Resource to use this package.

To create a new Communication Service, you can use the Azure Portal, the Azure PowerShell, or the .NET management client library.

Authenticate the client

The networking client can be authenticated using a connection string acquired from an Azure Communication Resources in the Azure Portal.

// Get a connection string to our Azure Communication resource.
var connectionString = "<connection_string>";
var client = new CommunicationRelayClient(connectionString);

Or alternatively using the endpoint and access key acquired from an Azure Communication Resources in the Azure Portal.

var endpoint = new Uri("https://my-resource.communication.azure.com");
var accessKey = "<access_key>";
var client = new CommunicationRelayClient(endpoint, new AzureKeyCredential(accessKey));

Clients also have the option to authenticate using a valid Active Directory token.

var endpoint = new Uri("https://my-resource.communication.azure.com");
TokenCredential tokenCredential = new DefaultAzureCredential();
var client = new CommunicationRelayClient(endpoint, tokenCredential);

Key concepts

CommunicationRelayClient provides the functionalities to gain STUN/TURN server URLs and credentials for access.

Thread safety

We guarantee that all client instance methods are thread-safe and independent of each other (guideline). This ensures that the recommendation of reusing client instances is always safe, even across threads.

Additional concepts

Client options | Accessing the response | Long-running operations | Handling failures | Diagnostics | Mocking | Client lifetime

Examples

Getting a Relay Configuration for a user

Response<CommunicationRelayConfiguration> relayConfiguration = await client.GetRelayConfigurationAsync();
DateTimeOffset turnTokenExpiresOn = relayConfiguration.Value.ExpiresOn;
IList<CommunicationIceServer> iceServers = relayConfiguration.Value.IceServers;
Console.WriteLine($"Expires On: {turnTokenExpiresOn}");
foreach (CommunicationIceServer iceServer in iceServers)
{
    foreach (string url in iceServer.Urls)
    {
        Console.WriteLine($"ICE Server Url: {url}");
    }
    Console.WriteLine($"ICE Server Username: {iceServer.Username}");
    Console.WriteLine($"ICE Server Credential: {iceServer.Credential}");
    Console.WriteLine($"ICE Server RouteType: {iceServer.RouteType}");
}

Getting a Relay Configuration for a user with a specified routeType

Response<CommunicationRelayConfiguration> relayConfiguration = await client.GetRelayConfigurationAsync(user,RouteType.Nearest);
DateTimeOffset turnTokenExpiresOn = relayConfiguration.Value.ExpiresOn;
IList<CommunicationIceServer> iceServers = relayConfiguration.Value.IceServers;
Console.WriteLine($"Expires On: {turnTokenExpiresOn}");
foreach (CommunicationIceServer iceServer in iceServers)
{
    foreach (string url in iceServer.Urls)
    {
        Console.WriteLine($"ICE Server Url: {url}");
    }
    Console.WriteLine($"ICE Server Username: {iceServer.Username}");
    Console.WriteLine($"ICE Server Credential: {iceServer.Credential}");
    Console.WriteLine($"ICE Server Route Type: {iceServer.RouteType}");
}

Troubleshooting

TODO

Next steps

TODO

Contributing

This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit cla.microsoft.com.

This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
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Version Downloads Last updated
1.1.0-beta.1 53,290 3/11/2022
1.0.0-beta.3 151,259 11/18/2021
1.0.0-beta.2 510 7/14/2021
1.0.0-beta.1 8,223 5/24/2021