Archigen 1.3.1
dotnet add package Archigen --version 1.3.1
NuGet\Install-Package Archigen -Version 1.3.1
<PackageReference Include="Archigen" Version="1.3.1" />
<PackageVersion Include="Archigen" Version="1.3.1" />
<PackageReference Include="Archigen" />
paket add Archigen --version 1.3.1
#r "nuget: Archigen, 1.3.1"
#addin nuget:?package=Archigen&version=1.3.1
#tool nuget:?package=Archigen&version=1.3.1
Archigen
Archigen is a small class library for integrating other procedural generation libraries and programs together. It provides two basic things:
- A
Generator<T>
class for linking procedural generators together - An
IGenerator<T>
interface for procedural generators to use, if they want to support chaining
Linking Procedural Generators
Let's say you want to generate random teams of players as described by these classes:
public class Team
{
public string Name { get; set; }
public List<Player> Players { get; set; }
}
public class Player
{
public string Name { get; set; }
}
Archigen will let you construct a generator for Team
and nested Player
objects like so:
var g = new Generator<Team>()
.ForProperty<string>(x => x.TeamName, new NameGenerator())
.ForListProperty<Player>(x => x.Players, new Generator<Player>()
.ForProperty<string>(x => x.PlayerName, new NameGenerator()))
.UsingSize(5);
This generates a new team and the players of the team every time Next()
is called:
var team = g.Next();
The NameGenerator
class used to populate TeamName
and PlayerName
can be anything that
implements the IGenerator<string>
interface and has a Next()
method that returns a string.
If you're looking for an existing name generator to use,
see Syllabore which uses Archigen.
Random Selectors
Not all nested properties need to be procedurally generated. Often, random selection is sufficient. This library provides the following for handling random selection:
RandomSelector<T>
for basic random selectionWeightedSelector<T>
for weighted random selection (which allows some elements are selected more often than others)IWeighted<T>
for weighted classes to use
Let's say you have a class that describes cities:
public class City
{
public string Name { get; set; }
public City(string name)
{
Name = name;
}
}
You can create a weighted selector for cities like so:
var citySelector = new WeightedSelector<City>();
citySelector.Add(new City("Astaria"), 4);
citySelector.Add(new City("Belarak"), 2);
citySelector.Add(new City("Crosgar"), 1);
In this example, Astaria
is twice more likely to be selected than Belarak
and four times more likely than Crosgar
.
The WeightedSelector<T>
can be nested and added in places where any IGenerator<City>
is expected.
It returns a City
with calls to Next()
.
Random Selection
If you just want to randomly select from a list of options, you can use RandomSelector<T>
:
var teamNames = new RandomSelector<string>("Mages", "Knights", "Dragons");
Like its weighted variant, a RandomSelector<T>
can be nested and used in the place of other procedural generators and return values with calls to Next()
.
Installation
Archigen is available as a NuGet package. You can install it from your NuGet package manager in Visual Studio or by running the following command in your NuGet package manager console:
Install-Package Archigen
License
MIT License
Copyright (c) 2021-2025 Kevin Sacro
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- System.Text.Json (>= 9.0.3)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Archigen:
Package | Downloads |
---|---|
Syllabore
Syllabore is a fantasy name generator that does not use pre-made lists of names. Name generation is accomplished by constructing individual syllables then sequencing them to form names. (See https://github.com/kesac/Syllabore) |
GitHub repositories
This package is not used by any popular GitHub repositories.