29 packages returned for Tags:"Unobtrusive"

Use Achieve as a simple, unobtrusive way to insert an achievement system into your game. Achieve depends on MQLight for messaging. Both projects were specifically designed for games.
Extended Validation extends MVC validation to support server side and client side validations of Greater Than, Less Than, Not Equal To, etc. for various data types including DateTime, string, int, long. Ex: In your model define - [Display(Name="Start Date")] public DateTime Startdate { get;... More information
Unobtrusive games oriented Message Queue. MQLight was designed for use in games (specifically XNA / monogame), but is thread safe and has been used in business applications. NOTE: Please make sure to call the Update method at the top of your game's update loop. Business applications can simply... More information
With Interaction Lib you can wire up most common ajax UI interactions with as few as 2 - 3 attributes right in your markup with no additional javascript. Also provides markup for wiring and configuring other jQuery/jQueryUI plugins. Provides support for unobtrusive configurations.