returned for Tags:"CLR"
Configure your .NET application with C# config files. Config files are C# source files: intellisensed, refactorable, resharpered, syntax checked, compiled, type safe. Write real code with control structures and classes in config files. Include other config files and remote (HTTP) config snippets.
Microsoft CNTK CPU-only Model Evaluation Libraries (no GPU required)
Engine for debugger scripting. This package doesn't provide access to debuggers, but defines interfaces that other packages implement. Search for packages that provide access to DbgEng.dll (WinDbg debugging engine), PDB symbols, DWARF symbols, ELF core dumps...
Provides DbgEng.dll as debugger engine interface for CsDebugScript.Engine. It can be used to inspect Windows dumps or debug running applications. Also includes COM interfaces for working with DbgEng.dll (WinDbg debugging engine).
Collection of useful UserTypes that helps user write scripts easier. Examples user types: std::vector<T>, System.Exception, NativeTypes.Windows.ProcessEnvironmentBlock...
Exposes WPF controls for easier scripting, autocompletion, C# REPL...
Provides fast access to symbols by directly reading PDB files using DIA library. It is symbol provider for CsDebugScript.Engine.
Nequeo science math component
Provides access to DWARF symbols (for PE and ELF image containers) and also ability to read ELF core dumps. It is symbol provider and debugger engine interface for CsDebugScript.Engine.
Provides scripting ability to CsDebugScript.Engine: executing scripts, interactive execution with REPL.
Extension to CsDebugScript.Engine that provides ability to extract user types from symbols files. By default it uses DIA to read PDB files, but it can be used with CsDebugScript.DwarfSymbolProvider to generate from DWARF symbols (either from PE or ELF image containers).
Small tool that uses CsDebugScript.UI to show C# REPL.
Provides CLR debugging ability to CsDebugScript.Engine using ClrMD. It only works when used with CsDebugScript.DbgEng as debugger engine.
Small tool that uses CsDebugScript.CodeGen ability to extract user types from symbols files. It uses DIA to read PDB files and CsDebugScript.DwarfSymbolProvider for DWARF symbols (either from PE or ELF image containers).
Provides functionality related to Structural layer of CILAssemblyManipulator (CAM) framework. The metadata types, methods, fields, etc may be manipulated directly instead of indirect metadata tables, rows, signatures, and table references.
Automagically cast anything to anything in .NET. Well almost :).
Check out project site for use cases, examples and docs.
CsDebugScript provides framework for writting .NET code against different debuggers/dump processing.
Provides functionality related to Logical layer of CILAssemblyManipulator (CAM) framework. The metadata types, methods, fields, etc are represented by high-level abstract API similar to the one in System.Reflection namespace of .NET framework. Additionally wrapping of native reflection elements...