sdl2.nuget 2.0.16

Install-Package sdl2.nuget -Version 2.0.16
dotnet add package sdl2.nuget --version 2.0.16
<PackageReference Include="sdl2.nuget" Version="2.0.16" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add sdl2.nuget --version 2.0.16
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: sdl2.nuget, 2.0.16"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install sdl2.nuget as a Cake Addin
#addin nuget:?package=sdl2.nuget&version=2.0.16

// Install sdl2.nuget as a Cake Tool
#tool nuget:?package=sdl2.nuget&version=2.0.16
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code.

SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.

Is this package outdated? Report here: https://github.com/xapdkop/sdl2-nuget

NuGet packages (4)

Showing the top 4 NuGet packages that depend on sdl2.nuget:

Package Downloads
sdl2_image.nuget

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. Source code of this package and build script are available on https://github.com/xapdkop/sdl2-nuget

sdl2_ttf.nuget

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. Source code of this package and build script are available on https://github.com/xapdkop/sdl2-nuget

sdl2_mixer.nuget

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. Source code of this package and build script are available on https://github.com/xapdkop/sdl2-nuget

sdl2_net.nuget

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. Source code of this package is available on https://github.com/xapdkop/sdl2-nuget

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on sdl2.nuget:

Repository Stars
cspspemu/cspspemu
C# PSP Emulator (.NET Core 3.1)
Version Downloads Last updated
2.0.16 317 8/19/2021
2.0.14 5,997 1/4/2021
2.0.12 4,117 4/6/2020
2.0.10 8,459 7/30/2019
2.0.9 8,736 11/9/2018
2.0.8.2 2,506 9/22/2018
2.0.8.1 814 9/20/2018
2.0.8 1,180 8/3/2018

Look at the official SDL website https://libsdl.org/