nucs.JsonSettings.Autosave.Fork 1.0.3

dotnet add package nucs.JsonSettings.Autosave.Fork --version 1.0.3
NuGet\Install-Package nucs.JsonSettings.Autosave.Fork -Version 1.0.3
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="nucs.JsonSettings.Autosave.Fork" Version="1.0.3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add nucs.JsonSettings.Autosave.Fork --version 1.0.3
#r "nuget: nucs.JsonSettings.Autosave.Fork, 1.0.3"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install nucs.JsonSettings.Autosave.Fork as a Cake Addin
#addin nuget:?package=nucs.JsonSettings.Autosave.Fork&version=1.0.3

// Install nucs.JsonSettings.Autosave.Fork as a Cake Tool
#tool nuget:?package=nucs.JsonSettings.Autosave.Fork&version=1.0.3


Nuget downloads NuGet GitHub license

Easiest way you'll ever write settings for your app.

For .NetFramework4.8 .NET6 .NET8

  • Modular
  • One Liner
  • Abstract


PM> Install-Package nucs.JsonSettings.Fork

Getting Started

See<br> Test project:<br> Blog Posts:

JsonSettings is the base abstract class that inherits ISavable.<br> Here is a self explanatory quicky of to how and what:

  • I want a hardcoded settings file
//Step 1: create a class and inherit JsonSettings
class MySettings : JsonSettings {
    //Step 2: override a default FileName or keep it empty. Just make sure to specify it when calling Load!
    //This is used for default saving and loading so you won't have to specify the filename/path every time.
    //Putting just a filename without folder will put it inside the executing file's directory.
    public override string FileName { get; set; } = "TheDefaultFilename.extension"; //for loading and saving.

    #region Settings

    public string SomeProperty { get; set; }
    public int SomeNumberWithDefaultValue { get; set; } = 1;
    [JsonIgnore] public char ImIgnoredAndIWontBeSaved { get; set; }
    //Step 3: Override parent's constructors
    public MySettings() { }
    public MySettings(string fileName) : base(fileName) { }
//Step 4: Load
public MySettings Settings = JsonSettings.Load<MySettings>("config.json"); //relative path to executing file.
//or create a new empty
public MySettings Settings = JsonSettings.Construct<MySettings>("config.json");

//Step 5: Pwn.
Settings.SomeProperty = "ok";
  • I want a dynamic settings
    • Dynamic settings will automatically create new keys.
    • ValueTypes are returned as Nullable<Type>, therefore if a key doesn't exist - a null is returned.
//Step 1: Just load it, it'll be created if doesn't exist.
public SettingsBag Settings = JsonSettings.Load<SettingsBag>("config.json");
//Step 2: use!
Settings["key"]  = "dat value tho";
Settings["key2"] = 123; //dat number tho
dynamic dyn = Settings.AsDynamic();
if ((int?)dyn.key2==123)
dyn.Save(); /* or */ Settings.Save();
  • I want a encrypted settings file
    • Uses AES/Rijndael
    • Can be applied to any settings class because it is a module.
MySettings Settings = JsonSettings.Load<MySettings>("config.json", q=>q.WithEncryption("mysupersecretpassword"));
SettingsBag Settings = JsonSettings.Load<SettingsBag>("config.json", q=>q.WithEncryption("mysupersecretpassword"));
MySettings Settings = JsonSettings.Configure<MySettings>("config.json")
               //or: .WithModule<RijndaelModule>("pass");

SettingsBag Settings = JsonSettings.Configure<SettingsBag>("config.json")
               //or: .WithModule<RijndaelModule>("pass");

  • I want dynamic settings to automatically save when changed
    • note: SettingsBag has it's own implementation of EnableAutosave().
//Step 1:
SettingsBag Settings = JsonSettings.Load<SettingsBag>("config.json").EnableAutosave();
//Unavailable for hardcoded settings yet! (ty netstandard2.0 for not being awesome on proxies)
//Step 2:
Settings.AsDynamic().key = "wow"; //BOOM! SAVED!
Settings["key"] = "wow two"; //BOOM! SAVED!
  • I want hardcoded settings to automatically save when changed
    • Requires package nucs.JsonSettings.Autosave that uses Castle.Core.
Settings x  = JsonSettings.Load<Settings>().EnableAutosave();
ISettings x = JsonSettings.Load<Settings>().EnableIAutosave<ISettings>(); //Settings implements interface ISettings

x.Property = "value"; //Booyah! SAVED!
Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Framework net48 is compatible.  net481 was computed. 
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

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Version Downloads Last updated
1.0.3 174 12/15/2023
1.0.2 369 11/15/2021
1.0.1 476 12/13/2020