Ultraviolet.OpenGL.Bindings 2021.5.0.4569

.NET Standard 2.0
dotnet add package Ultraviolet.OpenGL.Bindings --version 2021.5.0.4569
NuGet\Install-Package Ultraviolet.OpenGL.Bindings -Version 2021.5.0.4569
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Ultraviolet.OpenGL.Bindings" Version="2021.5.0.4569" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Ultraviolet.OpenGL.Bindings --version 2021.5.0.4569
#r "nuget: Ultraviolet.OpenGL.Bindings, 2021.5.0.4569"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Ultraviolet.OpenGL.Bindings as a Cake Addin
#addin nuget:?package=Ultraviolet.OpenGL.Bindings&version=2021.5.0.4569

// Install Ultraviolet.OpenGL.Bindings as a Cake Tool
#tool nuget:?package=Ultraviolet.OpenGL.Bindings&version=2021.5.0.4569

The Ultraviolet Framework is a .NET game development framework written in C#. This package contains Ultraviolet's OpenGL bindings library, which is required by the OpenGL implementation of the Ultraviolet graphics subsystem.

Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/tlgkccampbell/ultraviolet/wiki

Additional licensing information is available at https://www.ultraviolet.tl/licenses

Product Versions
.NET net5.0 net5.0-windows net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows net7.0 net7.0-android net7.0-ios net7.0-maccatalyst net7.0-macos net7.0-tvos net7.0-windows
.NET Core netcoreapp2.0 netcoreapp2.1 netcoreapp2.2 netcoreapp3.0 netcoreapp3.1
.NET Standard netstandard2.0 netstandard2.1
.NET Framework net461 net462 net463 net47 net471 net472 net48
MonoAndroid monoandroid
MonoMac monomac
MonoTouch monotouch
Tizen tizen40 tizen60
Xamarin.iOS xamarinios
Xamarin.Mac xamarinmac
Xamarin.TVOS xamarintvos
Xamarin.WatchOS xamarinwatchos
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (8)

Showing the top 5 NuGet packages that depend on Ultraviolet.OpenGL.Bindings:

Package Downloads
Ultraviolet.OpenGL

The Ultraviolet Framework is a .NET game development framework written in C#. This package contains the OpenGL implementation of the Framework's graphics subsystem. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/tlgkccampbell/ultraviolet/wiki Additional licensing information is available at https://www.ultraviolet.tl/licenses

Ultraviolet.Game.Desktop

The Ultraviolet Framework is a .NET game development framework written in C#. This package contains all of the components needed to create a simple game for the Windows and Linux platforms. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/tlgkccampbell/ultraviolet/wiki

Ultraviolet.Game.iOS

The Ultraviolet Framework is a .NET game development framework written in C#. This package contains all of the components needed to create a simple game for the iOS platform using Xamarin.iOS. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/tlgkccampbell/ultraviolet/wiki

Ultraviolet.Game.Android

The Ultraviolet Framework is a .NET game development framework written in C#. This package contains all of the components needed to create a simple game for the Android platform using Xamarin.Android. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/tlgkccampbell/ultraviolet/wiki

Ultraviolet.Game.macOS

The Ultraviolet Framework is a .NET game development framework written in C#. This package contains all of the components needed to create a simple game for the macOS platform. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/tlgkccampbell/ultraviolet/wiki

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2021.5.0.4569 677 5/8/2021
2021.5.0.4566 411 5/7/2021
2021.5.0.4563 435 5/4/2021
2021.5.0.4560 333 5/4/2021
2021.5.0.4557 350 5/4/2021
2021.5.0.4553 367 5/4/2021
2021.2.0.4548 377 2/20/2021
2020.12.0.4543 533 12/13/2020
2020.12.0.4516 438 12/10/2020
2020.12.0.4513 451 12/4/2020
2020.12.0.4509 485 12/3/2020
2020.11.0.4500 440 11/9/2020
2020.10.0.4488 534 10/10/2020
2020.9.0.4451 511 9/29/2020
2020.9.0.4388 499 9/3/2020
2020.9.0.4380 467 9/3/2020
2020.9.0.4377 492 9/3/2020
2020.9.0.4371 503 9/3/2020
2020.7.0.4298 564 7/10/2020
2020.4.0.4287 552 4/18/2020
2020.4.0.4278 580 4/16/2020
2020.4.0.4271 504 4/15/2020
2020.4.0.4267 474 4/14/2020
2020.4.0.4263 477 4/14/2020
2020.2.0.4055 1,553 2/4/2020
2019.9.0.4045 1,488 9/28/2019
2019.7.0.4030 1,433 7/19/2019
2019.6.0.4011 1,365 6/28/2019
2019.6.0.4004 1,461 6/24/2019
2019.6.0.4002 567 6/24/2019
2019.5.0.3923 1,454 5/31/2019
2019.3.0.3907 1,517 3/24/2019
2019.3.0.3902 1,481 3/16/2019
2019.3.0.3898 1,467 3/7/2019
2019.2.0.3893 1,510 2/21/2019
2019.2.0.3890 1,507 2/20/2019
2019.1.0.3888 1,484 2/1/2019
2018.12.0.3869 1,598 1/1/2019
2018.10.0.3805 1,588 10/29/2018
2018.10.0.3802 702 10/29/2018
2018.10.0.3801 695 10/29/2018
2018.8.0.3710 1,532 8/31/2018
2018.7.0.3669 1,424 8/1/2018
2018.5.0.3633 1,625 5/31/2018
2018.5.0.3604 1,549 5/7/2018
2018.5.0.3601 1,519 5/7/2018
2018.5.0.3594 1,467 5/4/2018
2018.5.0.3578 1,428 5/3/2018
2018.4.0.3555 1,662 4/28/2018
2018.4.0.3554 1,063 4/28/2018
2018.3.0.3429 1,539 3/30/2018
2018.3.0.3425 1,979 3/30/2018
2018.2.0.3374 1,933 2/25/2018
2018.2.0.3367 1,882 2/22/2018
2018.1.0.3301 1,845 1/27/2018
2017.12.0.3131 1,520 12/26/2017