Troschuetz.Random 4.0.0

Fully managed library providing various random number generators and distributions.
More precisely, this library offers 7 generators (ALF, MT19937, Standard, XorShift128, NR3, NR3Q1, NR3Q2), 6 discrete distributions (Bernoulli, Binomial, Categorical, DiscreteUniform, Geometric, Poisson) and 21 continuous distributions (like Normal, Exponential, ChiSquare, Beta, and so on); moreover, it offers a random class similar to the one Python offers (TRandom).
All the hard work behind this library was done by Stefan Troschütz, and for which I thank him very much. What I have done with his great project, was simply to refactor and improve his code, while offering the new random class similar to the one Python offers.
You can find the modified source code and the available documentation at the project URL.

There is a newer version of this package available.
See the version list below for details.
Install-Package Troschuetz.Random -Version 4.0.0
dotnet add package Troschuetz.Random --version 4.0.0
<PackageReference Include="Troschuetz.Random" Version="4.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Troschuetz.Random --version 4.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Release Notes

* BREAKING CHANGE: Generic TRandom and generic distributions have been removed.
* BREAKING CHANGE: Fixed an inconsistency with Gamma distribution.
* Added new generators from a famous book about numerical analysis: NR3, NR3Q1, NR3Q2.
* Implemented library extensiibility (feature #3). See project README for further details.
* Added the logistic distribution (feature #4).
* Added a DLL compiled for .NET 4.5.

Showing the top 2 GitHub repositories that depend on Troschuetz.Random:

Repository Stars
GoodAI/BrainSimulator
Brain Simulator is a platform for visual prototyping of artificial intelligence architectures.
Chris3606/GoRogue
.NET Standard roguelike library in C#. Features many algorithms and data structures pertinent to roguelike/2D game developers, specifically designed to be minimally intrusive upon the developer's architecture.

Read more about the GitHub Usage information on our documentation.

Version History

Version Downloads Last updated
4.3.1 1,965 9/8/2019
4.3.0 26,390 3/11/2018
4.2.0 5,707 10/28/2017
4.1.3 11,645 1/8/2017
4.1.2 518 12/25/2016
4.1.1 615 12/18/2016
4.0.8 769 12/4/2016
4.0.7 1,255 10/30/2016
4.0.5 13,841 8/7/2016
4.0.4 26,420 3/26/2016
4.0.3 17,729 10/11/2015
4.0.0 956 8/18/2015
3.3.0 443 8/9/2015
3.2.0 1,598 9/6/2014
3.1.0 440 9/6/2014
3.0.0 413 9/5/2014
2.1.1 1,661 5/25/2014
2.0.0 695 1/18/2014
1.7.0 535 11/20/2013
1.5.1 571 7/8/2013
1.5.0.1 586 4/7/2013
1.5.0 539 4/6/2013
1.4.3 604 11/23/2012
1.4.2.1 531 11/7/2012
1.4.1.8 564 11/4/2012
Show less