System.Resources.Extensions
9.0.4
Prefix Reserved
See the version list below for details.
dotnet add package System.Resources.Extensions --version 9.0.4
NuGet\Install-Package System.Resources.Extensions -Version 9.0.4
<PackageReference Include="System.Resources.Extensions" Version="9.0.4" />
<PackageVersion Include="System.Resources.Extensions" Version="9.0.4" />
<PackageReference Include="System.Resources.Extensions" />
paket add System.Resources.Extensions --version 9.0.4
#r "nuget: System.Resources.Extensions, 9.0.4"
#addin nuget:?package=System.Resources.Extensions&version=9.0.4
#tool nuget:?package=System.Resources.Extensions&version=9.0.4
Provides classes which read and write resources in a format that supports non-primitive objects.
Commonly Used Types:
System.Resources.Extensions.DeserializingResourceReader
System.Resources.Extensions.PreserializedResourceWriter
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 is compatible. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 is compatible. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETFramework 4.6.2
- System.Formats.Nrbf (>= 9.0.4)
- System.Memory (>= 4.5.5)
-
.NETStandard 2.0
- System.Formats.Nrbf (>= 9.0.4)
- System.Memory (>= 4.5.5)
-
net8.0
- System.Formats.Nrbf (>= 9.0.4)
-
net9.0
- System.Formats.Nrbf (>= 9.0.4)
NuGet packages (299)
Showing the top 5 NuGet packages that depend on System.Resources.Extensions:
Package | Downloads |
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Microsoft.Build.Tasks.Core
This package contains the Microsoft.Build.Tasks assembly which implements the commonly used tasks of MSBuild. |
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Microsoft.Build.Runtime
This package delivers a complete executable copy of MSBuild. Reference this package only if your application needs to load projects or execute in-process builds without requiring installation of MSBuild. Successfully evaluating projects using this package requires aggregating additional components (like the compilers) into an application directory. |
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Microsoft.CodeAnalysis.Workspaces.MSBuild
.NET Compiler Platform ("Roslyn") support for analyzing MSBuild projects and solutions. This should be used with at least one of the following packages to add the appropriate language support: - Microsoft.CodeAnalysis.CSharp.Workspaces - Microsoft.CodeAnalysis.VisualBasic.Workspaces More details at https://aka.ms/roslyn-packages This package was built from the source at https://github.com/dotnet/roslyn/commit/75e79dace86b274327a1afe479228d82a06051a4. |
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BarcodeLib
This library was designed to give an easy class for developers to use when they need to generate barcode images from a string of data. |
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Stimulsoft.Reports.Engine.NetCore
The native .NET Core cross platform report engine is a part of the reporting tool for .NET Core and .NET frameworks, that renders reports from getting data from the source, building bands, calculating aggregate functions, charting, applying styles, conditions, filtering, sorting, and more. Also, the report engine has algorithms for exporting reports to various formats such as PDF, Rich Text, Excel, and others. |
GitHub repositories (127)
Showing the top 20 popular GitHub repositories that depend on System.Resources.Extensions:
Repository | Stars |
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icsharpcode/ILSpy
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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dotnet/roslyn
The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
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Sonarr/Sonarr
Smart PVR for newsgroup and bittorrent users.
|
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Radarr/Radarr
Movie organizer/manager for usenet and torrent users.
|
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dotnet/wpf
WPF is a .NET Core UI framework for building Windows desktop applications.
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stride3d/stride
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
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dotnet/msbuild
The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.
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Prowlarr/Prowlarr
Prowlarr is an indexer manager/proxy built on the popular *arr .net/reactjs base stack to integrate with your various PVR apps, supporting management of both Torrent Trackers and Usenet Indexers.
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mgth/LittleBigMouse
DPI Aware mouse move across screens
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dotnet/winforms
Windows Forms is a .NET UI framework for building Windows desktop applications.
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Lidarr/Lidarr
Looks and smells like Sonarr but made for music.
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kwsch/PKHeX
Pokémon Save File Editor
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picoe/Eto
Cross platform GUI framework for desktop and mobile applications in .NET
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cyanfish/naps2
Scan documents to PDF and more, as simply as possible.
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Readarr/Readarr
Book Manager and Automation (Sonarr for Ebooks)
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CosmosOS/Cosmos
Cosmos is an operating system "construction kit". Build your own OS using managed languages such as C#, VB.NET, and more!
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dotnet/sdk
Core functionality needed to create .NET Core projects, that is shared between Visual Studio and CLI
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Belphemur/SoundSwitch
C# application to switch default playing device. Download: https://soundswitch.aaflalo.me/
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TASEmulators/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
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uxmal/reko
Reko is a binary decompiler.
|