SimpleBase 5.2.0

dotnet add package SimpleBase --version 5.2.0
                    
NuGet\Install-Package SimpleBase -Version 5.2.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SimpleBase" Version="5.2.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SimpleBase" Version="5.2.0" />
                    
Directory.Packages.props
<PackageReference Include="SimpleBase" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SimpleBase --version 5.2.0
                    
#r "nuget: SimpleBase, 5.2.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=SimpleBase&version=5.2.0
                    
Install SimpleBase as a Cake Addin
#tool nuget:?package=SimpleBase&version=5.2.0
                    
Install SimpleBase as a Cake Tool

SimpleBase

NuGet Version Build Status

This is my own take for exotic base encodings like Base32, Base58 and Base85. I started to write it in 2013 as coding practice and kept it as a small pet project. I suggest anyone who wants to brush up their coding skills to give those encoding problems a shot. They turned out to be more challenging than I expected. To grasp the algorithms I had to get a pen and paper to see how the math worked.

Features

  • Multibase support. All formats covered by SimpleBase including a few Base64 variants are supported.
  • Base32: RFC 4648, BECH32, Crockford, z-base-32, Geohash, FileCoin and Extended Hex (BASE32-HEX) flavors with Crockford character substitution, or any other custom flavors.
  • Base36: Both lowercase and uppercase alphabets are supported.
  • Base45: RFC 9285 is supported.
  • Base58: All the standard (Bitcoin (BTC), Ripple (XRP), Monero (XMR)) and custom Base58 encoding methods are supported. Also provides Base58Check and Avalanche (AVAX) CB58 encoding/decoding helpers.
  • Base62: The standard Base62 encoding/decoding supported along with a custom alphabet.
  • Base85: Ascii85, Z85 and custom flavors. IPv6 encoding/decoding support.
  • Base16: UpperCase, LowerCase and ModHex flavors. An experimental hexadecimal encoder/decoder just to see how far I can take the optimizations compared to .NET's implementations. It's quite fast now, but .NET has Convert.FromHexString() method since .NET 5. This is mostly a baseline implementation now (except for when you need ModHex).
  • Base256 Emoji🚀: Supported by Multibase, and can also be used individually.
  • One-shot memory buffer based APIs for simple use cases.
  • Stream-based async APIs for more advanced scenarios.
  • Lightweight: No dependencies.
  • Support for big-endian CPUs like IBM s390x (zArchitecture).
  • Thread-safe.
  • Simple to use.

NuGet

To install it from NuGet:

Install-Package SimpleBase

Usage

Base32

Encode a byte array:

using SimpleBase;

byte[] myBuffer;
string result = Base32.Crockford.Encode(myBuffer, padding: true);
// you can also use "ExtendedHex" or "Rfc4648" as encoder flavors

Decode a Base32-encoded string:

using SimpleBase;

string myText = ...
byte[] result = Base32.Crockford.Decode(myText);

Base58

Encode a byte array:

byte[] myBuffer = ...
string result = Base58.Bitcoin.Encode(myBuffer);
// you can also use "Ripple" or "Flickr" as encoder flavors

Decode a Base58-encoded string:

string myText = ...
byte[] result = Base58.Bitcoin.Decode(myText);

Encode a Base58Check address:

byte[] address = ...
byte version = 1; // P2PKH address
string result = Base58.Bitcoin.EncodeCheck(address, version);

Decode a Base58Check address:

string address = ...
Span<byte> buffer = new byte[maxAddressLength];
if (Base58.Bitcoin.TryDecodeCheck(address, buffer, out byte version, out int bytesWritten));
buffer = buffer[..bytesWritten]; // use only the written portion of the buffer

Avalanche CB58 usage is pretty much the same except it doesn't have a separate version field. Just use EncodeCb58 and TryDecodeCb58 methods instead. For encoding:

byte[] address = ...
byte version = 1;
string result = Base58.Bitcoin.EncodeCb58(address);

For decoding:

string address = ...
Span<byte> buffer = new byte[maxAddressLength];
if (Base58.Bitcoin.TryDecodeCb58(address, buffer, out int bytesWritten));
buffer = buffer[..bytesWritten]; // use only the written portion of the buffer

Base85

Encode a byte array to Ascii85 string:

byte[] myBuffer = ...
string result = Base85.Ascii85.Encode(myBuffer);
// you can also use Z85 as a flavor

Decode an encoded Ascii85 string:

string encodedString = ...
byte[] result = Base85.Ascii85.Decode(encodedString);

Both "zero" and "space" shortcuts are supported for Ascii85. Z85 is still vanilla.

Base16

Encode a byte array to hex string:

byte[] myBuffer = ...
string result = Base16.EncodeUpper(myBuffer); // encode to uppercase
// or 
string result = Base16.EncodeLower(myBuffer); // encode to lowercase

To decode a valid hex string:

string text = ...
byte[] result = Base16.Decode(text); // decodes both upper and lowercase

Stream Mode

Most encoding classes also support a stream mode that can work on streams, be it a network connection, a file or whatever you want. They are ideal for handling arbitrarily large data as they don't consume memory other than a small buffer when encoding or decoding. Their syntaxes are mostly identical. Text encoding decoding is done through a TextReader/TextWriter and the rest is read through a Stream interface. Here is a simple code that encodes a file to another file using Base85 encoding:

using (var input = File.Open("somefile.bin"))
using (var output = File.Create("somefile.ascii85"))
using (var writer = new TextWriter(output)) // you can specify encoding here
{
  Base85.Ascii85.Encode(input, writer);
}

Decode works similarly. Here is a Base32 file decoder:

using (var input = File.Open("somefile.b32"))
using (var output = File.Create("somefile.bin"))
using (var reader = new TextReader(input)) // specify encoding here
{
	Base32.Crockford.Decode(reader, output);
}

Asynchronous Stream Mode

You can also encode/decode streams in asynchronous fashion:

using (var input = File.Open("somefile.bin"))
using (var output = File.Create("somefile.ascii85"))
using (var writer = new TextWriter(output)) // you can specify encoding here
{
  await Base85.Ascii85.EncodeAsync(input, writer);
}

And the decode:

using (var input = File.Open("somefile.b32"))
using (var output = File.Create("somefile.bin"))
using (var reader = new TextReader(input)) // specify encoding here
{
	await Base32.Crockford.DecodeAsync(reader, output);
}

TryEncode/TryDecode

If you want to use an existing pre-allocated buffer to encode or decode without causing a GC allocation every time, you can make use of TryEncode/TryDecode methods which receive input, output buffers as parameters.

Encoding is like this:

byte[] input = [1, 2, 3, 4, 5];
int outputBufferSize = Base58.Bitcoin.GetSafeCharCountForEncoding(input);
var output = new char[outputBufferSize];

if (Base58.Bitcoin.TryEncode(input, output, out int numCharsWritten))
{
   // there you go
}

and decoding:

string input = "... some bitcoin address ...";
int outputBufferSize = Base58.Bitcoin.GetSafeByteCountForDecoding(output);
var output = new byte[outputBufferSize];

if (Base58.Bitcoin.TryDecode(input, output, out int bytesWritten))
{
    // et voila!
}

Multibase encoding/decoding

In order to encode a Multibase string just specify the encoding you want to use:

byte[] input = [1, 2, 3, 4, 5];
string result = Multibase.Encode(input, MultibaseEncoding.Base32);

When decoding a multibase string, the encoding is automatically detected:

string input = "... some encoded multibase string ...";
byte[] result = Multibase.Decode(input);

If you don't want decoding to raise an exception, use TryDecode() method instead:

string input = "... some encoded multibase string ...";
byte[] output = new byte[outputBufferSize]; // enough the fit the decoded buffer
if (Multibase.TryDecode(input, output, out int bytesWritten))
{
    // et voila!
}

Benchmark Results

Small buffer sizes are used (64 characters). They are closer to real life applications. Base58 performs really bad in decoding of larger buffer sizes, due to polynomial complexity of numeric base conversions.

BenchmarkDotNet v0.14.0, Windows 11 (10.0.26100.3915) AMD Ryzen 9 5950X, 1 CPU, 32 logical and 16 physical cores .NET SDK 9.0.203 [Host] : .NET 8.0.15 (8.0.1525.16413), X64 RyuJIT AVX2 DefaultJob : .NET 8.0.15 (8.0.1525.16413), X64 RyuJIT AVX2

Encoding (64 byte buffer)

Method Mean Error StdDev Gen0 Allocated
DotNet_Base64 28.52 ns 0.501 ns 0.469 ns 0.0119 200 B
Base16_UpperCase 83.05 ns 1.432 ns 1.340 ns 0.0167 280 B
Multibase_Base16_UpperCase 100.51 ns 1.671 ns 1.563 ns 0.0334 560 B
Base32_CrockfordWithPadding 148.46 ns 0.715 ns 0.634 ns 0.0138 232 B
Base36_LowerCase 44.05 ns 0.039 ns 0.037 ns - -
Base45_Default 121.33 ns 0.702 ns 0.657 ns 0.0129 216 B
Base58_Bitcoin 44.62 ns 0.297 ns 0.232 ns 0.0091 152 B
Base58_Monero 208.37 ns 3.417 ns 3.656 ns 0.0119 200 B
Base62_Default 43.61 ns 0.141 ns 0.132 ns - -
Base85_Z85 148.95 ns 1.231 ns 1.151 ns 0.0110 184 B
Base256Emoji_Default 224.16 ns 1.189 ns 1.112 ns 0.0167 280 B

Decoding (80 character string, except Base45 which must use an 81 character string)

Method Mean Error StdDev Gen0 Gen1 Allocated
DotNet_Base64 104.74 ns 1.201 ns 1.123 ns 0.0052 - 88 B
Base16_UpperCase 49.12 ns 0.107 ns 0.100 ns 0.0038 - 64 B
Base16_UpperCase_TextReader 262.01 ns 5.183 ns 9.606 ns 0.5007 0.0153 8376 B
Multibase_Base16_UpperCase 51.23 ns 0.768 ns 0.718 ns 0.0038 - 64 B
Multibase_TryDecode_Base16_UpperCase 46.16 ns 0.131 ns 0.123 ns - - -
Base32_Crockford 141.29 ns 0.402 ns 0.356 ns 0.0048 - 80 B
Base36_LowerCase 4,163.03 ns 4.154 ns 3.682 ns - - 80 B
Base45_Default 88.01 ns 0.259 ns 0.230 ns 0.0048 - 80 B
Base58_Bitcoin 3,574.20 ns 5.151 ns 4.818 ns 0.0038 - 88 B
Base58_Monero 108.10 ns 0.373 ns 0.349 ns 0.0052 - 88 B
Base62_Default 4,625.24 ns 4.861 ns 4.309 ns - - 88 B
Base85_Z85 256.30 ns 0.343 ns 0.321 ns 0.0052 - 88 B
Base256Emoji_Default 403.08 ns 0.836 ns 0.782 ns 0.0062 - 104 B

Notes

I'm sure there are areas for improvement. I didn't want to go further in optimizations which would hurt readability and extensibility. I might experiment on them in the future.

Test suite for Base32 isn't complete, I took most of it from RFC4648. Base58 really lacks a good spec or test vectors needed. I had to resort to using online converters to generate preliminary test vectors.

Base85 tests are also makseshift tests based on what output Cryptii produces. Contribution to missing test cases are greatly appreciated.

It's interesting that I wasn't able to reach .NET Base64's performance with Base16 with a straightforward managed code despite that it's much simpler. I was only able to match it after I converted Base16 to unsafe code with good independent interleaving so CPU pipeline optimizations could take place. Still not satisfied though. Is .NET's Base64 implementation native? Perhaps.

Thanks

Thanks to all contributors (most up to date is on the GitHub sidebar) who provided patches, and reported bugs.

Chatting about this pet project with my friends @detaybey, @vhallac, @alkimake and @Utopians at one of our friend's birthday encouraged me to finish this. Thanks guys.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (53)

Showing the top 5 NuGet packages that depend on SimpleBase:

Package Downloads
Makaretu.Dns

DNS data model with serializer/deserializer for the wire and master file format.

KubeOps

This is an operator sdk written in c#. It enables a developer to create a custom controller for CRDs (CustomResourceDefinitions) that runs on kubernetes.

Ipfs.Core

Core objects and interfaces for IPFS. The InterPlanetary File System is the permanent web. It is a new hypermedia distribution protocol, addressed by content and identities. IPFS enables the creation of completely distributed applications. It aims to make the web faster, safer, and more open.

SubstrateNetApi

Just another Substrate .NET API, written in NETStandard2.0 to provide maximum compatibility for Unity3D.

Nethermind.Libp2p.Core

A libp2p implementation for .NET

GitHub repositories (8)

Showing the top 8 popular GitHub repositories that depend on SimpleBase:

Repository Stars
stratumauth/app
📱 Two-Factor Authentication (2FA) client for Android + Wear OS
unosquare/passcore
A self-service password management tool for Active Directory
TeslaFly01/SmartSqlT
🔥🔥🔥 SmartSQL 是一款方便、快捷的数据库文档查询、导出工具!该工具从最初支持CHM文档格式开始,通过不断地探索开发、集思广益和不断改进,又陆续支持Word、Excel、PDF、Html、Xml、Json、MarkDown等文档格式的导出。同时支持SqlServer、MySql、PostgreSQL、SQLite等多种数据库的文档查询和导出功能。
slowscript/warpinator-windows
An unofficial implementation of Warpinator for Windows
BasisVR/Basis
Basis is an open-source social framework for VR and Desktop usage.
richardschneider/net-ipfs-mount
Mount the InterPlanetary File System as a mapped drive on Windows
bizanc/Bizanc.io.Core
Bizanc Blockchain
richardschneider/net-ipfs-core
The core objects and interfaces of the interplanetary file system (IPFS)
Version Downloads Last updated
5.2.0 27 5/11/2025
5.1.0 18 5/11/2025
5.0.0 426 5/9/2025
4.3.0 2,827 5/5/2025
4.2.0 2,986 4/29/2025
4.0.2 268,883 9/19/2024
4.0.1 13,103 9/12/2024
4.0.0 1,172,427 11/10/2022
3.1.0 707,852 5/24/2021
3.0.3 1,412 5/24/2021
3.0.2 120,844 12/11/2020
3.0.1 94,628 2/14/2020
3.0.0 19,371 12/24/2019
2.1.0 534,355 1/21/2020
2.0.0 26,474 10/12/2019
1.8.0 101,116 3/20/2019
1.7.1 52,479 12/4/2018
1.6.1 15,595 7/13/2018
1.4.1 5,331 5/30/2018
1.3.1 851,296 7/27/2017
1.3.0 1,766 7/26/2017
1.2.0 40,378 5/19/2016
1.1.1 79,019 5/18/2016
1.1.0 2,332 5/16/2016

## New features
- Multibase support for Base36 (upper and lower)