Sidub.Platform.Localization 1.0.13

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dotnet add package Sidub.Platform.Localization --version 1.0.13
NuGet\Install-Package Sidub.Platform.Localization -Version 1.0.13
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Sidub.Platform.Localization" Version="1.0.13" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Sidub.Platform.Localization --version 1.0.13
#r "nuget: Sidub.Platform.Localization, 1.0.13"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Sidub.Platform.Localization as a Cake Addin
#addin nuget:?package=Sidub.Platform.Localization&version=1.0.13

// Install Sidub.Platform.Localization as a Cake Tool
#tool nuget:?package=Sidub.Platform.Localization&version=1.0.13

Sidub Platform - Localization

This repository contains the localization module for the Sidub Platform. It provides a flexible and extensible localization system that can be easily integrated into any .NET application.

Main Components

LocalizationService

The LocalizationService is the main entry point for localization operations in the application. It uses a collection of ILocalizationProvider instances to retrieve localized strings based on a key and culture. If a localized string is not found, it returns the key as a fallback. This allows you to define default labels in code and apply localization later without having to define a resource file for every label.

MicrosoftLocalizationProvider

The MicrosoftLocalizationProvider is an implementation of ILocalizationProvider that uses Microsoft's localization infrastructure to provide localized strings. It uses an IStringLocalizerFactory to create IStringLocalizer instances for each type of resource.

ServiceCollectionExtension

The ServiceCollectionExtension provides extension methods for IServiceCollection to register the localization services and providers with the dependency injection container. The AddSidubLocalization method registers the LocalizationService and MicrosoftLocalizationProvider with the container.

Usage

To use the localization system, first register it with the dependency injection container in your Startup class:

public void ConfigureServices(IServiceCollection services)
{
	services.AddSidubLocalization();
}

The AddSidubLocalization method registers the localization services within the container. The AddSidubLocalizationResource method is used to register global resources.

Global Resources

Global resources are registered using the AddSidubLocalizationResource method. This method takes a type parameter that represents the resource class. The resource class must implement the ILocalizationResource interface. Here's an example of registering the GlobalTestResource as a global resource:

services.AddSidubLocalizationResource<GlobalTestResource>();

Typed Resources

Typed resources are not registered within the container; rather they are referenced when retrieving localized strings. To use a typed resource, create a class that implements the ILocalizationResource interface. Then, inject the ILocalizationService into your classes and use it to retrieve localized strings - be sure to utilize the 'GetString<TLocalizationResource>' method,providing the localization resources class as a type parameter.

Retrieving Localized Strings

Inject the LocalizationService into your classes and use it to retrieve localized strings:

public class MyClass { private readonly ILocalizationService _localizationService;
    public MyClass(ILocalizationService localizationService)
    {
        _localizationService = localizationService;
    }

    public void MyMethod()
    {
        // Retrieves a localized string for the current culture...
        string localizedString = _localizationService.GetString("MyKey");

        // Retrieves a localized string for a specific culture...
        string localizedString = _localizationService.GetString("MyKey", "en-CA");

        // Retrieves a localized string for a specific culture using a typed resource...
        string localizedString = _localizationService.GetString<TypedTestResource>("MyKey", "en-CA");
    }
}

Considerations

Implicit vs. Explicit Resource Keys

When defining resource keys, there are two general approaches: implicit and explicit. Explicit resource strings are enum-type keys such as "MyResourceKey" and display equivalents are defined in every language / culture, even the one being developed in locally.

Implicit resource strings mean using the full text label / description as the resource key. This allows developers to expedite development by not having to define resource keys and strings for every label during development. Rather, resources may be added later for specific languages / cultures as needed by using the full text label keys. This does not work in all scenarios, but is a useful approach in many cases.

Resource Culture Fallback

The system will attempt to retrieve a localized string for the requested culture. If a localized string is not found for the specific culture, the system will attempt to retrieve a localized string for the parent culture / less granular match.

For example if we request a resource string for "en-CA" and it is not found, the system will attempt to retrieve the resource string for "en" and so on until a match is found. If no match is found, the system will return the resource key as a fallback. This allows for a more granular approach to localization, where only the specific differences between cultures need to be defined.

License

This project is dual-licensed under the AGPL v3 or a proprietary license. For details, see https://sidub.ca/licensing or the LICENSE.txt file.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
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Sidub.Platform.Core The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

Core framework library for Sidub platform.

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Version Downloads Last updated
1.0.13 218 3/7/2024
1.0.10 106 2/7/2024