SharpPhysics 0.2.1.3-alpha

This is a prerelease version of SharpPhysics.
dotnet add package SharpPhysics --version 0.2.1.3-alpha
NuGet\Install-Package SharpPhysics -Version 0.2.1.3-alpha
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SharpPhysics" Version="0.2.1.3-alpha" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpPhysics --version 0.2.1.3-alpha
#r "nuget: SharpPhysics, 0.2.1.3-alpha"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpPhysics as a Cake Addin
#addin nuget:?package=SharpPhysics&version=0.2.1.3-alpha&prerelease

// Install SharpPhysics as a Cake Tool
#tool nuget:?package=SharpPhysics&version=0.2.1.3-alpha&prerelease

SharpPhysics

SharpPhysics logo

SUMMARY


SharpPhysics is a (somewhat small and 2d) physics/rendering library set up with Silk.net with OpenGL.

NOTICE


SharpPhysics is under heavy development!!! It should not be used in any production projects!

BUILDING


To build, do all the normal things to build, and make sure to copy over all .glsl files to [output directory]\Shaders, and also copy over glfw.dll to the output directory.

PLATFORM SUPPORT


SharpPhysics runs on Windows, Mac, and Linux.

RECENT UPDATES


I just finished most of the UI stuff, I'll come back to it though. What I'm doing next: Making test game

PACKAGES


This program makes use of four libaries, they are: Newtonsoft.Json Silk.Net StbImageSharp GLFW (Written in C).

None of these were made by me.

Newtonsoft.Json


Newtonsoft.Json is a popular Json Serialization-Desirialization library for C#. <br> Website <br> Nuget <br>

Silk.Net


Silk.Net is a graphics bindings library. <br> Website <br> Github <br> Nuget <br>

StbImageSharp


StbImageSharp is a popular port of the stb_image.h libary. <br> Github <br> Nuget <br>

GLFW


GLFW is a popular cross-platform OpenGL library written in C, and I'm <br> communicating with it through Silk.NET. (NOTE: This was not originally made by me!) <br> Website Github

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.2.1.3-alpha 56 2/25/2024
0.2.1.2-alpha 49 2/24/2024
0.2.1-alpha 70 2/19/2024
0.1.5-alpha 77 2/18/2024