SharpGLTF.Core 1.0.0-alpha0022

SharpGLTF is a C# library for reading and writing glTF2 3D models

This is a prerelease version of SharpGLTF.Core.
There is a newer prerelease version of this package available.
See the version list below for details.
Install-Package SharpGLTF.Core -Version 1.0.0-alpha0022
dotnet add package SharpGLTF.Core --version 1.0.0-alpha0022
<PackageReference Include="SharpGLTF.Core" Version="1.0.0-alpha0022" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpGLTF.Core --version 1.0.0-alpha0022
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SharpGLTF.Core, 1.0.0-alpha0022"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpGLTF.Core as a Cake Addin
#addin nuget:?package=SharpGLTF.Core&version=1.0.0-alpha0022&prerelease

// Install SharpGLTF.Core as a Cake Tool
#tool nuget:?package=SharpGLTF.Core&version=1.0.0-alpha0022&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

ChangeLog

This is mostly a maintenance update which corrects some issues related to skinning, and also prevents some bad practices.

  • Fixed 8 weights Vertex Skinning issue.
  • Refactored and documented some IVertexSkinning interface. (some breaking changes here)
  • Refactored SparseWeight8 to be more strict. (some breaking changes here)

ChangeLog

This is mostly a maintenance update which corrects some issues related to skinning, and also prevents some bad practices.

  • Fixed 8 weights Vertex Skinning issue.
  • Refactored and documented some IVertexSkinning interface. (some breaking changes here)
  • Refactored SparseWeight8 to be more strict. (some breaking changes here)

NuGet packages (4)

Showing the top 4 NuGet packages that depend on SharpGLTF.Core:

Package Downloads
Ultraviolet
The Ultraviolet Framework is a .NET game development framework written in C#. This package contains the Ultraviolet Core Library, which defines the Framework's primary abstraction layer. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/tlgkccampbell/ultraviolet/wiki Additional licensing information is available at https://www.ultraviolet.tl/licenses
SharpGLTF.Toolkit
SharpGLTF is a C# library for reading and writing glTF2 3D models
Autodesk.Synthesis.Module.API
An API for developing modules for the Synthesis™ platform
pipline_gen_lib
Package Description

GitHub repositories (5)

Showing the top 5 popular GitHub repositories that depend on SharpGLTF.Core:

Repository Stars
riperiperi/FreeSO
Re-implementation of The Sims Online.
tlgkccampbell/ultraviolet
The Ultraviolet Framework is a .NET game development framework written in C#.
WolvenKit/WolvenKit
Mod editor/creator for RED Engine games. The point is to have an all in one tool for creating mods for the games made with the engine.
dem-net/DEM.Net
Digital Elevation model library in C#. 3D terrain models, line/point Elevations, intervisibility reports
Autodesk/synthesis
A robot simulator which exports a CAD model into a physics environment

Version History

Version Downloads Last updated
1.0.0-alpha0023 1,703 5/16/2021
1.0.0-alpha0022 5,807 3/23/2021
1.0.0-alpha0021 3,341 2/18/2021
1.0.0-alpha0020 9,030 10/2/2020
1.0.0-alpha0019 3,485 8/29/2020
1.0.0-alpha0018 2,450 6/21/2020
1.0.0-alpha0017 619 5/9/2020
1.0.0-alpha0016 2,338 3/19/2020
1.0.0-alpha0015 949 1/13/2020
1.0.0-alpha0014 1,205 11/20/2019
1.0.0-alpha0013 1,314 10/7/2019
1.0.0-alpha0012 390 9/16/2019
1.0.0-alpha0011 1,245 8/17/2019
1.0.0-alpha0010 280 8/5/2019
1.0.0-alpha0009 348 6/6/2019
1.0.0-alpha0008 415 5/22/2019
1.0.0-alpha0007 534 5/2/2019
1.0.0-alpha0006 342 4/20/2019
1.0.0-alpha0005 343 4/3/2019