dotnet add package SharpDX.Direct3D11.Effects --version 4.2.0
NuGet\Install-Package SharpDX.Direct3D11.Effects -Version 4.2.0
<PackageReference Include="SharpDX.Direct3D11.Effects" Version="4.2.0" />
paket add SharpDX.Direct3D11.Effects --version 4.2.0
#r "nuget: SharpDX.Direct3D11.Effects, 4.2.0"
// Install SharpDX.Direct3D11.Effects as a Cake Addin #addin nuget:?package=SharpDX.Direct3D11.Effects&version=4.2.0 // Install SharpDX.Direct3D11.Effects as a Cake Tool #tool nuget:?package=SharpDX.Direct3D11.Effects&version=4.2.0
Assembly providing DirectX - Effects11 managed API for Direct3D11.
|Product||Versions Compatible and additional computed target framework versions.|
|.NET||net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed.|
|.NET Core||netcoreapp1.0 was computed. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed.|
|.NET Standard||netstandard1.1 is compatible. netstandard1.2 was computed. netstandard1.3 was computed. netstandard1.4 was computed. netstandard1.5 was computed. netstandard1.6 was computed. netstandard2.0 was computed. netstandard2.1 was computed.|
|.NET Framework||net40 is compatible. net403 was computed. net45 is compatible. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed.|
|MonoAndroid||monoandroid was computed.|
|MonoMac||monomac was computed.|
|MonoTouch||monotouch was computed.|
|Tizen||tizen30 was computed. tizen40 was computed. tizen60 was computed.|
|Universal Windows Platform||uap was computed. uap10.0 is compatible.|
|Windows Phone||wpa81 was computed.|
|Windows Store||netcore was computed. netcore45 was computed. netcore451 was computed.|
|Xamarin.iOS||xamarinios was computed.|
|Xamarin.Mac||xamarinmac was computed.|
|Xamarin.TVOS||xamarintvos was computed.|
|Xamarin.WatchOS||xamarinwatchos was computed.|
NuGet packages (2)
Showing the top 2 NuGet packages that depend on SharpDX.Direct3D11.Effects:
SciChart - High Performance WPF Charts for Scientific and Trading applications. This package is obsolete and maintained for compatibility purposes. Includes the DirectX11 RenderSurface that was used for hardware-accelerated drawing in SciChart 2D. Replaced with VisualXcceleratorRenderSurface since SciChart v6
The ANX.Framework is a platform independent game framework which is source compatible with Microsofts XNA Framework.
GitHub repositories (4)
Showing the top 4 popular GitHub repositories that depend on SharpDX.Direct3D11.Effects:
DirectX Capture and Overlays by using Direct3D API hooks
A .NET library written in C# for extracting game assets and reading game assets from Final Fantasy XIV: A Realm Reborn.
Examples, tutorials, and sandbox for SciChart WPF: High Performance Realtime Charts
TUM.CMS.VplControl is a WPF based Visual Programming Control for .Net.