SadConsole.FNA 7.2.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole.FNA --version 7.2.0
NuGet\Install-Package SadConsole.FNA -Version 7.2.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole.FNA" Version="7.2.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SadConsole.FNA --version 7.2.0
#r "nuget: SadConsole.FNA, 7.2.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SadConsole.FNA as a Cake Addin
#addin nuget:?package=SadConsole.FNA&version=7.2.0

// Install SadConsole.FNA as a Cake Tool
#tool nuget:?package=SadConsole.FNA&version=7.2.0

An FNA library that emulates old-school console and command prompt style graphics. Use the SadConsole.Starter package for new projects.

Product Compatible and additional computed target framework versions.
.NET Framework net is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
8.0.0 1,703 2/24/2019
7.3.0 1,394 12/29/2018
7.2.0 1,213 11/20/2018
7.1.0 1,247 10/19/2018
7.0.4 1,311 9/8/2018
7.0.3 1,266 9/8/2018
7.0.2 1,274 8/31/2018
7.0.1 1,283 8/29/2018
7.0.0 1,248 8/29/2018
6.5.0 1,462 6/12/2018
6.4.11 1,490 4/13/2018
6.4.10 1,365 3/18/2018
6.4.9 1,437 3/18/2018
6.4.8 1,460 3/18/2018
6.4.7 1,460 3/16/2018
6.4.6 1,498 2/14/2018
6.4.5 1,467 2/3/2018
6.4.3 1,328 11/14/2017
6.4.2 1,382 9/27/2017
6.4.1 1,369 9/27/2017

- ControlsConsole.Controls collection now uses a foreach loop to make sure the collection is not modified when processing the mouse.
- Button theme would crash if ShowEnds was on and the width of the button was less than 3. (reported by Hoonius)
- Renamed and promoted the method that forwarded entity animation states to the entity: OnAnimationStateChanged. Override this on custom entities to detect the state changes.
- Blink event did not respect the BlinkCounter property. (reported by Hoonius)
- Default font is now a non-extended IBM 8x16 font.
- Added SadConsole.Settings.UseDefaultExtendedFont setting and when set to true, loads the IBM 8x16 extended font instead of the normal font. Must be set before creating the game.