SA3D.Modeling
1.2.1
dotnet add package SA3D.Modeling --version 1.2.1
NuGet\Install-Package SA3D.Modeling -Version 1.2.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SA3D.Modeling" Version="1.2.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SA3D.Modeling --version 1.2.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SA3D.Modeling, 1.2.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SA3D.Modeling as a Cake Addin #addin nuget:?package=SA3D.Modeling&version=1.2.1 // Install SA3D.Modeling as a Cake Tool #tool nuget:?package=SA3D.Modeling&version=1.2.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
SA3D.Modeling
A Sonic Adventure modeling library with support for all game related model formats. Also contains support for various other SEGA based games, although support is not guaranteed.
Contents
Namespace (SA3D.Modeling.*) | Description |
---|---|
File | Model data storage file handlers for select native- and X-Hax custom file-formats. |
Mesh | Library for handling, reading and writing mesh data. |
Mesh.Basic | Basic mesh data library. Used in SA1 (everything) and SA2 (collision geometry only) |
Mesh.Chunk | Chunk mesh data library. Used in SA2. |
Mesh.Gamecube | Gamecube-like mesh data library. Used in SA2B and its ports. |
Mesh.Buffer | SA3D internal mesh format. Used for conversion and rendering purposes. Is a simplified version of Chunk and mixes in Basic elements. |
Mesh.Weighted | SA3D internal mesh format. Used only for conversion purposes, as it is more in line with most modern mesh formats. |
ObjectData | Library for handling, reading and writing node and geometry container data. |
Animation | Library for handling, reading and writing animation data. |
Structs | Common structure code between all namespaces. |
Strippify | Triangle strip generating and handling code. |
Releasing
!! Requires authorization via the X-Hax organisation
- Edit the version number in src/SA3D.Modeling/SA3D.Modeling.csproj; Example:
<Version>1.0.0</Version>
→<Version>2.0.0</Version>
- Commit the change but dont yet push.
- Tag the commit:
git tag -a [version number] HEAD -m "Release version [version number]"
- Push with tags:
git push --follow-tags
This will automatically start the Github Build and Publish
workflow
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net8.0
- SA3D.Texturing (>= 1.4.0)
NuGet packages (3)
Showing the top 3 NuGet packages that depend on SA3D.Modeling:
Package | Downloads |
---|---|
SA3D.SA2Event
Reading, writing and processing library for Sonic Adventure 2 event files. |
|
SA3D.Modeling.JSON
JSON converter library for SA3D.Modeling |
|
SA3D.Rendering
OpenGL rendering library for SA3D libraries |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.2.1 | 102 | 8/6/2024 |
1.2.0 | 133 | 8/3/2024 |
1.1.5 | 138 | 4/7/2024 |
1.1.4 | 115 | 4/1/2024 |
1.1.3 | 120 | 3/31/2024 |
1.1.2 | 148 | 2/25/2024 |
1.1.1 | 144 | 1/26/2024 |
1.1.0 | 222 | 12/9/2023 |
1.0.7 | 255 | 11/27/2023 |
1.0.6 | 153 | 11/22/2023 |
1.0.5 | 135 | 11/17/2023 |
1.0.4 | 140 | 11/12/2023 |
1.0.3 | 160 | 11/11/2023 |
1.0.2 | 142 | 11/10/2023 |
1.0.1 | 123 | 11/10/2023 |
1.0.0 | 187 | 11/6/2023 |