Ryan.MonoGame.Framework.Content.Pipeline 3.7.100

MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.

This package provides you with the content pipeline for Windows, Mac and Linux which is used to compile raw content to xnb files.

Install-Package Ryan.MonoGame.Framework.Content.Pipeline -Version 3.7.100
dotnet add package Ryan.MonoGame.Framework.Content.Pipeline --version 3.7.100
<PackageReference Include="Ryan.MonoGame.Framework.Content.Pipeline" Version="3.7.100" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Ryan.MonoGame.Framework.Content.Pipeline --version 3.7.100
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This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
3.7.100 86 8/20/2019