RawgNET 0.2.1
dotnet add package RawgNET --version 0.2.1
NuGet\Install-Package RawgNET -Version 0.2.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="RawgNET" Version="0.2.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add RawgNET --version 0.2.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: RawgNET, 0.2.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install RawgNET as a Cake Addin #addin nuget:?package=RawgNET&version=0.2.1 // Install RawgNET as a Cake Tool #tool nuget:?package=RawgNET&version=0.2.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
RawgNET
A wrapper for the API of rawg.io, to get a game or creator including all their data.
Technologies
Created using
- .NET Core 6.0
NuGet/Dependencies used
- Newtonsoft.Json
Projects/People (I know of) using it:
Features
Nuget
General
- Through methods, like
GetGame()
andIsGameExisting()
, you can check if a game exists or get the data of it. - Through methods, like
GetCreators()
,GetCreator()
, andIsCreatorExisting()
, you can check if a creator exists or get the data of them.
Usage
Example (see the "RawgNetDemo" project)
RawgClient client = new(new ClientOptions("YOUR KEY FROM https://rawg.io/apidocs"));
const string query = "overwatch";
if (await client.IsGameExisting(query))
{
Console.WriteLine($"Querying the input '{query}'");
// Fetch detailed information about the game
Game game = await client.GetGame(query, true, true);
Console.WriteLine($"Game Name: {game.NameOriginal}");
Console.WriteLine($"Rating: {game.Rating}");
Console.WriteLine($"Background Image: {game.BackgroundImage}");
Console.WriteLine($"Metacritic Score: {game.Metacritic}");
Console.WriteLine($"Release Date: {game.Released}");
Console.WriteLine($"Platforms: {string.Join(", ", game.Platforms.Select(p => p.Platform.Name))}");
if (game.AreScreenshotsAvailable)
{
Console.WriteLine($"First Screenshot: {game.Screenshots.First().Image}");
}
if (game.AreAchievementsAvailable)
{
Console.WriteLine($"First Achievement: {game.Achievements.First().Name}");
}
}
else
{
Console.WriteLine("Game does not exist!");
}
FAQ
Where do I get an API-Key?
At https://rawg.io/apidocs, just press the "Get API Key" button.
What do I have to be aware of?
Rawg.io has terms of use, please read them and be sure to comply to them - https://api.rawg.io/docs/
License
Software: RawgNET
License: GNU General Public License v3.0
Licensor: Kim Mario Liebl
Roadmap
- Get everything from the API inside RawgNet (WIP)
- Clean up and reduce code
- More to come…
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net6.0
- Newtonsoft.Json (>= 13.0.3)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Added a new method to get all stores which sell games and the games on the storefront