RXml.Abstraction
1.0.0
dotnet add package RXml.Abstraction --version 1.0.0
NuGet\Install-Package RXml.Abstraction -Version 1.0.0
<PackageReference Include="RXml.Abstraction" Version="1.0.0" />
paket add RXml.Abstraction --version 1.0.0
#r "nuget: RXml.Abstraction, 1.0.0"
// Install RXml.Abstraction as a Cake Addin #addin nuget:?package=RXml.Abstraction&version=1.0.0 // Install RXml.Abstraction as a Cake Tool #tool nuget:?package=RXml.Abstraction&version=1.0.0
RXml Resources for .Net
Allows you to consume resources in a .net or blazor webassembly project.
Can be used as follows:
@inject ILocalisationService<Index> Localizer
<span>@Localizer["Tite"]</span>
To overcome the fact that WebAssembly does not have access to the solution's Resx files.
Usage
Install the package [^1]
Install-Package RXml.Abstraction Install-Package RXml.Generator
Define .rxml files
Example:
<?xml version="1.0" encoding="utf-8" ?> <Resources> <Res Key="Title"> <Value lang="fr">Indexe</Value> <Value lang="en">Index</Value> </Res> <Res Key="HelloWorld"> <Value lang="fr">Bonjour monde !</Value> <Value lang="en">Hello, world!</Value> </Res> <Res Key="Bienvenue"> <Value lang="fr">Bienvenue dans votre application.</Value> <Value lang="en">Welcome to your new app.</Value> </Res> <Res Key="Survey"> <Value lang="fr">Comment Blazor fonctionne pour vous ?</Value> <Value lang="en">How is Blazor working for you?</Value> </Res> </Resources>
In the csproj define rxml like this
<ItemGroup> <AdditionalFiles Include="<ResourcesPath>\*.rxml" /> <EmbeddedResource Include="<ResourcesPath>\*.rxml" /> </ItemGroup>
AdditionalFiles - For the Code générator to générate constants classes EmbeddedResource - For ILocalisationService can consume resource file
Add Interface service in App
The package also include a tools to register Interfaces. in Program.cs
using RXml.Abstraction.Service;
builder.Services.AddLocalizationService();
There are two ways to use it.
I'm a bit allergic to magic strings 😉. That's kind of why I created the RXml.Generator package. This package is optional. If you choose to use it, here's what your code might look like..
@inject ILocalisationService<Index> Localizer
<span>@Localizer[ResIndex.Title]</span>
[^1]: The package RXml.Generator allows to avoid using magic string for resource usage. Both ways to do it with or without this package are detailed in this document
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.0 | 102 | 7/15/2024 |
Initial release