ProFL.NSoundEngine 1.0.0.2

NSoundEngine

A simple sound engine based on NAudio implemented in C# with .NET Framework.

Install-Package ProFL.NSoundEngine -Version 1.0.0.2
dotnet add package ProFL.NSoundEngine --version 1.0.0.2
<PackageReference Include="ProFL.NSoundEngine" Version="1.0.0.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add ProFL.NSoundEngine --version 1.0.0.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

A very simple but extensible sound engine based on NAudio, I made it for personal use but saw that it could be useful and save some work for others, it is available as NuGet package but is also open source and MIT Licensed at GitHub.

Every method and class is documented in code and is pretty self explanatory.
The main class being NSoundEngine.SoundEngine.

Currently, at this release, the only supported file format is MP3 and the sound engine was made with Embedded Resources in mind.

A very simple but extensible sound engine based on NAudio, I made it for personal use but saw that it could be useful and save some work for others, it is available as NuGet package but is also open source and MIT Licensed at GitHub.

Every method and class is documented in code and is pretty self explanatory.
The main class being NSoundEngine.SoundEngine.

Currently, at this release, the only supported file format is MP3 and the sound engine was made with Embedded Resources in mind.

Release Notes

Initial version.

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
1.0.0.2 241 2/24/2018
1.0.0.1 233 1/18/2018
1.0.0 273 1/18/2018