PercolatorFunctioner 1.1.1

.NET Framework
Install-Package PercolatorFunctioner -Version 1.1.1
dotnet add package PercolatorFunctioner --version 1.1.1
<PackageReference Include="PercolatorFunctioner" Version="1.1.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add PercolatorFunctioner --version 1.1.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: PercolatorFunctioner, 1.1.1"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install PercolatorFunctioner as a Cake Addin
#addin nuget:?package=PercolatorFunctioner&version=1.1.1

// Install PercolatorFunctioner as a Cake Tool
#tool nuget:?package=PercolatorFunctioner&version=1.1.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

A CSharpCodeProvider wrapper used to created delegates from string values.

Product Versions
.NET Framework net
Compatible target framework(s)
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This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.1.1 1,539 4/7/2015

From the makers of Percolator Analysis Services...

This small project was created for a need to store certain functionality as a string in a database, query for the
function during runtime and compile the string value into an actual delegate to be used in the program.

Functioner is a simple wrapper for the CSharpCodeProvider class that is able to compile strings that are written
in the CSharp syntax.  This library simply takes the string representation of a lambda expression and compiles them
in memory, then returns the delegate to be used.  You can either call for single delegates, or create a repository
that will be compiled into an assembly in memory.

And as always, please contact us for any bugs, comments, or questions!