Pencil.Gaming library to access the native GLFW3 framework
Install-Package Pencil.Gaming.GLFW3 -Version 1.0.4955
dotnet add package Pencil.Gaming.GLFW3 --version 1.0.4955
<PackageReference Include="Pencil.Gaming.GLFW3" Version="1.0.4955" />
paket add Pencil.Gaming.GLFW3 --version 1.0.4955
#r "nuget: Pencil.Gaming.GLFW3, 1.0.4955"
// Install Pencil.Gaming.GLFW3 as a Cake Addin #addin nuget:?package=Pencil.Gaming.GLFW3&version=1.0.4955 // Install Pencil.Gaming.GLFW3 as a Cake Tool #tool nuget:?package=Pencil.Gaming.GLFW3&version=1.0.4955
1.0.4955 contains all the fixes from Pencil.Gaming and Glfw 3.0.3 (2013-09-24) plus some extra checks for unknown pixel formats. All callbacks have been changed to Cdecl and now work properly. Also removed NVorbis and all other dependencies. Tested on Windows XP, Windows Vista, Windows 7, Windows 8 and Windows 8.1 (all in 32bit and 64bit).
This package has no dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Pencil.Gaming.GLFW3:
OpenGL Version of the Delta Engine, uses GLFW3 (Pencil.Gaming). The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.
This package is not used by any popular GitHub repositories.