PS4RemotePlayInterceptor 0.5.2
Install-Package PS4RemotePlayInterceptor -Version 0.5.2
dotnet add package PS4RemotePlayInterceptor --version 0.5.2
<PackageReference Include="PS4RemotePlayInterceptor" Version="0.5.2" />
paket add PS4RemotePlayInterceptor --version 0.5.2
#r "nuget: PS4RemotePlayInterceptor, 0.5.2"
// Install PS4RemotePlayInterceptor as a Cake Addin
#addin nuget:?package=PS4RemotePlayInterceptor&version=0.5.2
// Install PS4RemotePlayInterceptor as a Cake Tool
#tool nuget:?package=PS4RemotePlayInterceptor&version=0.5.2
A small .NET library to intercept controls on PS4 Remote Play for Windows
Product | Versions |
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.NET Framework | net40 net403 net45 net451 net452 net46 net461 net462 net463 net47 net471 net472 net48 |
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- EasyHook (>= 2.7.6270)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on PS4RemotePlayInterceptor:
Repository | Stars |
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komefai/PS4Macro
Automation utility for PS4 Remote Play written in C#
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PS4 Remote Play Interceptor
- 0.1.0: First version
- 0.2.0: Serialization support
- 0.2.1: Fix missing Options button during conversion
- 0.3.0: Add watchdog to automatically inject when possible
- 0.4.0: Add support for touchpad, accelerometer, and gyro
- 0.4.1: Fix object cloning on DualShockState and add support for original injection method
- 0.5.0: Add emulator for DualShock 4 controllers and add delegates for watchdog
- 0.5.1: Fix crashes when closing host before RemotePlay
- 0.5.2: Add compressed serialization and allow null values when cloning DualShockState