OpenToolkit.OpenAL 4.0.0-pre9.3 The ID prefix of this package has been reserved for one of the owners of this package by Prefix Reserved

.NET Core 3.1
This is a prerelease version of OpenToolkit.OpenAL.
Install-Package OpenToolkit.OpenAL -Version 4.0.0-pre9.3
dotnet add package OpenToolkit.OpenAL --version 4.0.0-pre9.3
<PackageReference Include="OpenToolkit.OpenAL" Version="4.0.0-pre9.3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OpenToolkit.OpenAL --version 4.0.0-pre9.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: OpenToolkit.OpenAL, 4.0.0-pre9.3"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install OpenToolkit.OpenAL as a Cake Addin
#addin nuget:?package=OpenToolkit.OpenAL&version=4.0.0-pre9.3&prerelease

// Install OpenToolkit.OpenAL as a Cake Tool
#tool nuget:?package=OpenToolkit.OpenAL&version=4.0.0-pre9.3&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

OpenAL bindings for dotnet from the Khronos openAL c library.

Product Versions
.NET net5.0 net5.0-windows net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows
.NET Core netcoreapp3.1
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on OpenToolkit.OpenAL:

Repository Stars
Robust multiplayer game engine, used by Space Station 14
Version Downloads Last updated
4.0.0-pre9.3 415 8/21/2020
4.0.0-pre9.2 681 7/28/2020
4.0.0-pre9.1 95,991 4/24/2020
4.0.0-pre.10 180 4/24/2020

Improved and fixed GLFW binary loading (@jvbsl)
Improved mono compat (@jvbsl)
Fixed GetLibraryName for iOS platform (thanks @Grizley56)
Fixed InputAction for getting Joystick Buttons from GLFW (thanks @HughPH)